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source: orxonox.OLD/trunk/src/world_entities/environments/water.cc

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Diff Rev Age Author Log Message
(edit) @6815   19 years bensch orxonox/trunk: merged branches/network back to the trunk. merged with …
(edit) @6803   19 years bensch trunk: WeaponManager fix
(edit) @6780   19 years bensch trunk: war of the popers
(edit) @6771   19 years bensch Water is better now (but still quite Bad)
(edit) @6766   19 years bensch trunk: splash splash
(edit) @6756   19 years bensch trunk: Burst Particles
(edit) @6695   19 years patrick merged the network branche to the trunk
(edit) @6684   19 years bensch some water fixes
(edit) @6680   19 years bensch tried to fix water
(edit) @6645   19 years bensch orxonox/trunk: totally remastered the ResourceManager. Now it takes …
(edit) @6610   19 years bensch trunk: minor valgrinds
(edit) @6523   19 years bensch trunk: water fake render :)
(edit) @6522   19 years bensch trunk: switch to WireFrame with Shell → GraphicsEngine wireframe
(edit) @6519   19 years bensch trunk: better smoother water
(edit) @6518   19 years bensch orxonox/trunk: some waves
(edit) @6471   19 years bensch orxonox/trunk: testing, but not working
(edit) @6470   19 years bensch trunk some work on cubeMap
(edit) @6467   19 years bensch orxonox/trunk: Texture loading with GL_TEXTURE_* in ResourceManager …
(edit) @6458   19 years bensch orxonox/trunk: wave now also rebuilds the Normals (do not know if this …
(edit) @6457   19 years bensch water works
(edit) @6456   19 years bensch Water draws itself
(copy) @6455   19 years bensch trunk: Simple water surface WE
copied from trunk/src/world_entities/skybox.cc:
(edit) @6341   19 years bensch orxonox/trunk: merged the network branche back to the trunk, so we do …
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