|
|
@10552
|
18 years |
patrick |
trail removed
|
|
|
@10550
|
18 years |
patrick |
mounting points now read also weapons
|
|
|
@10549
|
18 years |
patrick |
more on mounting weapons
|
|
|
@10546
|
18 years |
patrick |
debug, and better slot pos
|
|
|
@10545
|
18 years |
marcscha |
pirate explosion fix
|
|
|
@10542
|
18 years |
patrick |
slightly less debug. fixed segfault and better slot setting
|
|
|
@10540
|
18 years |
patrick |
mounting point rewritten partially, for weapon slots
|
|
|
@10539
|
18 years |
marcscha |
Fixes for weapon systems
|
|
|
@10531
|
18 years |
bknecht |
explosions and such
|
|
|
@10519
|
18 years |
patrick |
emitter fix
|
|
|
@10512
|
18 years |
bknecht |
some changes so the vertical scroller will work better
|
|
|
@10511
|
18 years |
snellen |
corrected typo in worldentity → setVisibiliy to setVisibility
|
|
|
@10501
|
18 years |
snellen |
added method hide and unhide as scriptable to npc, small patch by …
|
|
|
@10499
|
18 years |
patrick |
enable ai and weapon stuff
|
|
|
@10498
|
18 years |
bknecht |
use pauseCamera in scripts to pause the track of the camera. this …
|
|
|
@10487
|
18 years |
patrick |
patches from x3n
|
|
|
@10459
|
18 years |
snellen |
npc: fire is scriptable
|
|
|
@10449
|
18 years |
patrick |
drawing track is now loadable, merge from branche playability
|
|
|
@10448
|
18 years |
snellen |
npc now go along with the track
|
|
|
@10447
|
18 years |
snellen |
debugdraw track in npc
|
|
|
@10444
|
18 years |
snellen |
…
|
|
|
@10443
|
18 years |
patrick |
weapon now added to the main model
|
|
|
@10440
|
18 years |
patrick |
making weapons loadable
|
|
|
@10439
|
18 years |
snellen |
npc is now trackable
|
|
|
@10423
|
18 years |
patrick |
and the door files
|
|
|
@10417
|
18 years |
patrick |
the texture door patch from fabian
|
|
|
@10415
|
18 years |
patrick |
changed the path names to reflect the new data repos
|
|
|
@10406
|
18 years |
snellen |
NPC is now scriptabel, added method atachCurrCameraToWorldEntity to …
|
|
|
@10387
|
18 years |
patrick |
removed the segfault for npcs, adding clouds to planets
|
|
|
@10386
|
18 years |
patrick |
camera is a WE and some other stuff
|
|
|
@10376
|
18 years |
patrick |
merged branche ai to trunk
|
|
|
@10317
|
18 years |
patrick |
merged branche data-fix back to trunk. this breaks compatibility with …
|
|
|
@10147
|
18 years |
patrick |
merged the mount_point branche back to trunk to use the new std::* …
|
|
|
@10114
|
18 years |
patrick |
merged network back to trunk
|
|
|
@10013
|
18 years |
patrick |
merged the collision reaction branche back to trunk
|
|
|
@9869
|
18 years |
bensch |
orxonox/trunk: merged the new_class_id branche back to the trunk. …
|
|
|
@9656
|
18 years |
bensch |
orxonox/trunk: merged the proxy bache back with no conflicts
|
|
|
@9406
|
18 years |
bensch |
orxonox/trunk: merged the proxy back
merged with commandsvn merge …
|
|
|
@9298
|
18 years |
bensch |
orxonox/trunk: merged the branche scripting back here.
merged with …
|
|
|
@9235
|
18 years |
bensch |
merged the presentation back
|
|
|
@9110
|
18 years |
bensch |
orxonox/trunk: merged the Presentation back
|
|
|
@9061
|
18 years |
patrick |
merged the single_player branche to trunk
|
|
|
@9027
|
18 years |
patrick |
npc does not yet move again. strange
|
|
|
@9026
|
18 years |
patrick |
trunk: npcs are walking again
|
|
|
@9003
|
18 years |
bensch |
orxonox/trunk: merged the single_player_map branche back
merged with …
|
|
|
@8894
|
18 years |
patrick |
merged the branche single_player_map with the trunk
|
|
|
@8805
|
18 years |
patrick |
trunk: generic npc model wolking function
|
|
|
@8802
|
18 years |
patrick |
merged the network branche back to trunk
|
|
|
@8796
|
18 years |
patrick |
merged the bsp model branche back to trunk and some npc code changes
|
|
|
@8793
|
18 years |
patrick |
trunk: merged the weather engine branche to the trunk
|
|
|
@8783
|
18 years |
patrick |
merged the script engine branche back to trunk
|
|
|
@8777
|
18 years |
patrick |
trunk: damage and distruction reimplemented
|
|
|
@8724
|
18 years |
bensch |
merged the bsp-model-stuff back here
|
|
|
@7954
|
19 years |
patrick |
trunk: merged the network branche back to trunk.
|
|
|
@7193
|
19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
|
|
|
@7105
|
19 years |
bensch |
orxonox/trunk: ok, explosions are mighty cool now
|
|
|
@7104
|
19 years |
bensch |
explosion renewed
|
|
|
@7103
|
19 years |
bensch |
orxonox/trunk: explosion works
|
|
|
@7102
|
19 years |
bensch |
power ups can only be picked up once
|
|
|
@7076
|
19 years |
bensch |
weaponAdjustment
|
|
|
@6981
|
19 years |
bensch |
trunk: some virtuals
|
|
|
@6815
|
19 years |
bensch |
orxonox/trunk: merged branches/network back to the trunk.
merged with …
|
|
|
@6736
|
19 years |
bensch |
orxonox/trunk: Weapons are ticked only if they are inside of a ticked …
|
|
|
@6512
|
19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
|
|
|
@6439
|
19 years |
bensch |
trunk: WeaponSystem working again:
reverted the changed from revision …
|
|
|
@6435
|
19 years |
bensch |
orxonox/trunk: weapon tick is now the only tick functions of Weapon. …
|
|
|
@6433
|
19 years |
bensch |
orxonox/trunk: the turret now fires too
|
|
|
@6432
|
19 years |
bensch |
orxonox/trunk: better build process: fake convenience lib through …
|
|
|
@6341
|
19 years |
bensch |
orxonox/trunk: merged the network branche back to the trunk, so we do …
|
|
|
@6222
|
19 years |
bensch |
orxonox/trunk: merged the christmas branche to the trunk
merged with …
|
|
|
@6142
|
19 years |
bensch |
orxonox/trunk: merge the ObjectManager to the trunk
merged with …
|
|
|
@6054
|
19 years |
bensch |
orxonox/trunk: multiple new Reparenting modes in PNode.
Testing the …
|
|
|
@6004
|
19 years |
bensch |
orxonox/trunk: new algorithm to rotate entities for drawing works …
|
|
|
@5750
|
19 years |
bensch |
orxonox/trunk: merged the WorldEntities into the Trunk.
Merged with …
|
|
copied from branches/world_entities/src/world_entities/npcs:
|
|
|
@5685
|
19 years |
bensch |
orxonox/world_entities: world_entities are in a seperate Directory now
|