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@10698
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18 years |
snellen |
merged adm, hud, vs-enhancements : beni's responsible for this commit. …
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@10695
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18 years |
snellen |
changes on soundengine and mover by fabian landau
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@10643
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18 years |
bknecht |
improvements by landauf on bsp, rotor and wireframe (does build, …
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@10618
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18 years |
bknecht |
merged cleanup into trunk (only improvements)
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@10552
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18 years |
patrick |
trail removed
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@10550
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18 years |
patrick |
mounting points now read also weapons
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@10549
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18 years |
patrick |
more on mounting weapons
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@10546
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18 years |
patrick |
debug, and better slot pos
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@10545
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18 years |
marcscha |
pirate explosion fix
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@10542
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18 years |
patrick |
slightly less debug. fixed segfault and better slot setting
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@10540
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18 years |
patrick |
mounting point rewritten partially, for weapon slots
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@10539
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18 years |
marcscha |
Fixes for weapon systems
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@10531
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18 years |
bknecht |
explosions and such
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@10519
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18 years |
patrick |
emitter fix
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@10512
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18 years |
bknecht |
some changes so the vertical scroller will work better
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@10511
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18 years |
snellen |
corrected typo in worldentity → setVisibiliy to setVisibility
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@10501
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18 years |
snellen |
added method hide and unhide as scriptable to npc, small patch by …
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@10499
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18 years |
patrick |
enable ai and weapon stuff
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@10498
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18 years |
bknecht |
use pauseCamera in scripts to pause the track of the camera. this …
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@10487
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18 years |
patrick |
patches from x3n
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@10459
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18 years |
snellen |
npc: fire is scriptable
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@10449
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18 years |
patrick |
drawing track is now loadable, merge from branche playability
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@10448
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18 years |
snellen |
npc now go along with the track
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@10447
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18 years |
snellen |
debugdraw track in npc
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@10444
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18 years |
snellen |
…
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@10443
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18 years |
patrick |
weapon now added to the main model
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@10440
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18 years |
patrick |
making weapons loadable
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@10439
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18 years |
snellen |
npc is now trackable
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@10423
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18 years |
patrick |
and the door files
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@10417
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18 years |
patrick |
the texture door patch from fabian
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@10415
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18 years |
patrick |
changed the path names to reflect the new data repos
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@10406
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18 years |
snellen |
NPC is now scriptabel, added method atachCurrCameraToWorldEntity to …
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@10387
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18 years |
patrick |
removed the segfault for npcs, adding clouds to planets
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@10386
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18 years |
patrick |
camera is a WE and some other stuff
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@10376
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18 years |
patrick |
merged branche ai to trunk
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@10317
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18 years |
patrick |
merged branche data-fix back to trunk. this breaks compatibility with …
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@10147
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18 years |
patrick |
merged the mount_point branche back to trunk to use the new std::* …
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@10114
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18 years |
patrick |
merged network back to trunk
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@10013
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18 years |
patrick |
merged the collision reaction branche back to trunk
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@9869
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18 years |
bensch |
orxonox/trunk: merged the new_class_id branche back to the trunk. …
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@9656
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18 years |
bensch |
orxonox/trunk: merged the proxy bache back with no conflicts
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@9406
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18 years |
bensch |
orxonox/trunk: merged the proxy back
merged with commandsvn merge …
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@9298
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18 years |
bensch |
orxonox/trunk: merged the branche scripting back here.
merged with …
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@9235
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19 years |
bensch |
merged the presentation back
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@9110
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19 years |
bensch |
orxonox/trunk: merged the Presentation back
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@9061
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19 years |
patrick |
merged the single_player branche to trunk
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@9027
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19 years |
patrick |
npc does not yet move again. strange
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@9026
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19 years |
patrick |
trunk: npcs are walking again
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@9003
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19 years |
bensch |
orxonox/trunk: merged the single_player_map branche back
merged with …
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@8894
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19 years |
patrick |
merged the branche single_player_map with the trunk
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@8805
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19 years |
patrick |
trunk: generic npc model wolking function
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@8802
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19 years |
patrick |
merged the network branche back to trunk
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@8796
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19 years |
patrick |
merged the bsp model branche back to trunk and some npc code changes
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@8793
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19 years |
patrick |
trunk: merged the weather engine branche to the trunk
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@8783
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19 years |
patrick |
merged the script engine branche back to trunk
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@8777
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19 years |
patrick |
trunk: damage and distruction reimplemented
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@8724
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19 years |
bensch |
merged the bsp-model-stuff back here
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@7954
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19 years |
patrick |
trunk: merged the network branche back to trunk.
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@7193
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19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
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@7105
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19 years |
bensch |
orxonox/trunk: ok, explosions are mighty cool now
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@7104
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19 years |
bensch |
explosion renewed
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@7103
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19 years |
bensch |
orxonox/trunk: explosion works
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@7102
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19 years |
bensch |
power ups can only be picked up once
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@7076
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19 years |
bensch |
weaponAdjustment
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@6981
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19 years |
bensch |
trunk: some virtuals
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@6815
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19 years |
bensch |
orxonox/trunk: merged branches/network back to the trunk.
merged with …
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@6736
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19 years |
bensch |
orxonox/trunk: Weapons are ticked only if they are inside of a ticked …
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@6512
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19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
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@6439
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19 years |
bensch |
trunk: WeaponSystem working again:
reverted the changed from revision …
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@6435
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19 years |
bensch |
orxonox/trunk: weapon tick is now the only tick functions of Weapon. …
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@6433
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19 years |
bensch |
orxonox/trunk: the turret now fires too
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@6432
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19 years |
bensch |
orxonox/trunk: better build process: fake convenience lib through …
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@6341
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19 years |
bensch |
orxonox/trunk: merged the network branche back to the trunk, so we do …
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@6222
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19 years |
bensch |
orxonox/trunk: merged the christmas branche to the trunk
merged with …
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@6142
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19 years |
bensch |
orxonox/trunk: merge the ObjectManager to the trunk
merged with …
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@6054
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19 years |
bensch |
orxonox/trunk: multiple new Reparenting modes in PNode.
Testing the …
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@6004
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19 years |
bensch |
orxonox/trunk: new algorithm to rotate entities for drawing works …
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@5750
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19 years |
bensch |
orxonox/trunk: merged the WorldEntities into the Trunk.
Merged with …
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copied from branches/world_entities/src/world_entities/npcs:
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@5685
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19 years |
bensch |
orxonox/world_entities: world_entities are in a seperate Directory now
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