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@10317
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18 years |
patrick |
merged branche data-fix back to trunk. this breaks compatibility with …
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@9869
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18 years |
bensch |
orxonox/trunk: merged the new_class_id branche back to the trunk. …
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@9656
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18 years |
bensch |
orxonox/trunk: merged the proxy bache back with no conflicts
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@9406
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18 years |
bensch |
orxonox/trunk: merged the proxy back
merged with commandsvn merge …
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@7370
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19 years |
bensch |
orxonox/trunk: drawLists/tickLists are used, and made some …
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@7221
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19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
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@7193
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19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
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@6760
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19 years |
bensch |
merged the SpaceShipControl branche back here.
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@6724
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19 years |
bensch |
merged the Spaceshipcontrol back to the trunk
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@6637
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19 years |
bensch |
orxonox/trunk: merged the SpaceShipControl branche back to the trunk
…
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@6512
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19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
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@6305
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19 years |
bensch |
trunk: removed unused Text
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@6222
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19 years |
bensch |
orxonox/trunk: merged the christmas branche to the trunk
merged with …
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@6142
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19 years |
bensch |
orxonox/trunk: merge the ObjectManager to the trunk
merged with …
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@6078
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19 years |
bensch |
orxonox/trunk: PNode compiles again
PNode is now handled with the …
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@6054
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19 years |
bensch |
orxonox/trunk: multiple new Reparenting modes in PNode.
Testing the …
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@5779
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19 years |
bensch |
orxonox/trunk: ClassList is now in std::list style
ShellCommand is now …
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@5750
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19 years |
bensch |
orxonox/trunk: merged the WorldEntities into the Trunk.
Merged with …
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@5671
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19 years |
bensch |
orxonox/trunk: renamed class LoadParam to CLoadParam and Macro …
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@5652
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19 years |
bensch |
orxonox/trunk: new LoadParam procedure with all NON-cycling …
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@5557
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19 years |
bensch |
orxonox/trunk: more around the aim-class
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@5556
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19 years |
bensch |
orxonox/trunk: added Aim-class
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copied from trunk/src/world_entities/weapons/crosshair.cc:
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@5398
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19 years |
bensch |
orxonox/trunk: fixed a bug in the allocation of Element2D
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