Milestone 0.3.5_playability orx-v0
Make Orxonox (v0) Playable
We will create a first playable version of Orxonox: a network deathmatch world. It will have the following properties:
- Networkgame: server, client architecture (star-form). Game mode: deathmatch
- Game goal manager: the first player to reach X kills will win
- One single game map: a urban city with many skyscrapers, big fat buildings and a small green park in the middle of the map: with some nice trees, some bushes and many small objects, that enhance the atmosphere. Many background sounds, and the Orxonox game music.
- Three playable/changeable spacecrafts
- Three to four different weapon systems, balanced
- Character system: health and shield measurement, interaction through collisions and powerups
- Simple HUD: display health and shield informations
- Orxonox intro video (before level loading)
- Ground walking: heightmap will make it possible to walk/drive on the ground
- Car control system, car physics
- One or two car models (tanks or something like this)
- Two different weapon systems
After reaching this goal, we will produce a first Orxonox alpha release.
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