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Changes between Initial Version and Version 2 of Ticket #222


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Timestamp:
Oct 15, 2007, 10:47:36 AM (17 years ago)
Author:
bknecht
Comment:

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  • Ticket #222

    • Property Owner changed from wenners to nobody
  • Ticket #222 – Description

    initial v2  
    1 Create particle effects (steam, smoke, explosions, fire, sparks, ...) and weapon effects (muzzle flash, smoke trails, burst, splinters, ...). The code has to be modular, so we can attach them to weapons and other elements, change their size and lifetime.
     1== Introduction ==
    22
     3[[Image(s23992_pc_17.jpg, right, nolink, border=1, width=300)]]
     4Create particle effects and weapon effects. The code has to be modular, so we can attach them to weapons and other elements, change their size and lifetime.
     5
     6== Goal ==
     7Ideas what we need:
     8 * steam
     9 * smoke
     10 * explosions
     11 * fire
     12 * sparks
     13 * ...
     14
     15and for weapons:
     16 * muzzle flash
     17 * smoke trails
     18 * burst
     19 * splinters
     20 * ...
     21
     22== Implementation ==
    323Play with the particle engine, create transparent textures and put them together to create realistic looking particle effects. Look at real photos and videos to get some inspiration.
    424