Changes between Initial Version and Version 2 of Ticket #222
- Timestamp:
- Oct 15, 2007, 10:47:36 AM (17 years ago)
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Ticket #222
- Property Owner changed from wenners to nobody
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Ticket #222 – Description
initial v2 1 Create particle effects (steam, smoke, explosions, fire, sparks, ...) and weapon effects (muzzle flash, smoke trails, burst, splinters, ...). The code has to be modular, so we can attach them to weapons and other elements, change their size and lifetime. 1 == Introduction == 2 2 3 [[Image(s23992_pc_17.jpg, right, nolink, border=1, width=300)]] 4 Create particle effects and weapon effects. The code has to be modular, so we can attach them to weapons and other elements, change their size and lifetime. 5 6 == Goal == 7 Ideas what we need: 8 * steam 9 * smoke 10 * explosions 11 * fire 12 * sparks 13 * ... 14 15 and for weapons: 16 * muzzle flash 17 * smoke trails 18 * burst 19 * splinters 20 * ... 21 22 == Implementation == 3 23 Play with the particle engine, create transparent textures and put them together to create realistic looking particle effects. Look at real photos and videos to get some inspiration. 4 24