1 | | Create space junk. Well, of course not real one (our budget is not that big). We need several new models (with textures) of space junk like meteors and stones (at least 10-20 different models, more are appreciated), ship wrecks, satellites, parts of space stations and more. We'll use them to get more variation in space levels. |
| 1 | == Introduction == |
| 2 | |
| 3 | [[Image(debris.gif, right, nolink, border=1)]] |
| 4 | Create space junk. Well, of course not real one (our budget is not that big). |
| 5 | |
| 6 | == Goal == |
| 7 | |
| 8 | We need several new models (with textures) of space junk like meteors and stones (at least 10-20 different models, more are appreciated), ship wrecks, satellites, parts of space stations and more. We'll use them to get more variation in space levels. |
| 9 | |
| 10 | == Implementation == |
| 11 | |
| 12 | Find a good balance between boring stone and sophisticated space ship. This will be space junk. Burnt and bent metal and meteors. Why not a comet? |