Opened 17 years ago
Last modified 17 years ago
#233 closed PPS_project
HUD — at Version 2
Reported by: | landauf | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
Component: | HUD | Version: | 0.1.0 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by bknecht) ¶
Introduction ¶
We need several different types of HUDs.
Goal ¶
One for the FPS mode (which must be changeable for different types of multiplayer matches), one for the space ships (different ships may use different HUDs).
Implementation ¶
Ogre has already different classes that could be usefull. But don't forget different resolutions and aspect ratios. Life is hard.
Change History (3)
comment:1 Changed 17 years ago by landauf
- Description modified (diff)
Changed 17 years ago by bknecht
comment:2 Changed 17 years ago by bknecht
- Description modified (diff)
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