Opened 17 years ago
Last modified 17 years ago
#233 closed PPS_project
HUD — at Version 2
Reported by: | landauf | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
Component: | HUD | Version: | 0.1.0 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by bknecht)
Introduction
We need several different types of HUDs.
Goal
One for the FPS mode (which must be changeable for different types of multiplayer matches), one for the space ships (different ships may use different HUDs).
Implementation
Ogre has already different classes that could be usefull. But don't forget different resolutions and aspect ratios. Life is hard.
Change History (3)
comment:1 Changed 17 years ago by landauf
- Description modified (diff)
Changed 17 years ago by bknecht
comment:2 Changed 17 years ago by bknecht
- Description modified (diff)
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