Opened 17 years ago
Last modified 16 years ago
#238 new enhancement
Shader Based Weapon Effects — at Version 3
Reported by: | nicolasc | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Future Engine Features |
Component: | GraphicsEngine | Version: | |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by landauf)
Introduction
Create projectiles of weapons based on shader effects.
Goal
Every weapon shoot some kind of shot, and they should be visible. Create some shader based effects for weapon "blots", "blasts" and "lightnings". We need some flashy, nice looking effects which make the game attractive to play.
Implementation
Check out the shader support of Ogre and think of some cool weapon effects you could implement. Also see if you want to work together with the guy working on the particle effect based weapon effects.
Change History (5)
comment:1 Changed 17 years ago by nicolasc
- Description modified (diff)
Changed 17 years ago by bknecht
comment:2 Changed 17 years ago by bknecht
- Description modified (diff)
Changed 17 years ago by landauf
comment:3 Changed 17 years ago by landauf
- Description modified (diff)
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