Changes between Version 5 and Version 6 of Ticket #362
- Timestamp:
- Apr 27, 2011, 9:29:18 PM (14 years ago)
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Ticket #362 – Description
v5 v6 14 14 15 15 == Prevailing Issues == 16 * Occasional crashes (eg. in conjunction with sound and occasionally in fullscreen mode)16 * Occasional crashes (eg. in conjunction with sound and LOD) 17 17 * Sound errors: OpenAL (maybe ALUT) 18 18 * No application bundle 19 * Render window issues (eg. staying inactive / in background)20 * Linker Warnings (same issue as: [http://www.paraview.org/Bug/bug_relationship_graph.php?bug_id=10179&graph=relation "Linker Warnings"])19 * Mac OS X 10.5 Support 20 * PCH support on OS X 21 21 22 22 23 23 = Additional Information = 24 == Resolving Render Window Issues ==25 We need a way to properly interface with the [http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/CocoaFundamentals/Introduction/Introduction.html "Cocoa framework"] of Apple. We do need in-depth knowledge of ObjectiveC/C++. [http://will.thimbleby.net/ogre3d-tutorial/ "Tutorial 1"] and [http://www.ogre3d.org/tikiwiki/Using+A+Cocoa+Window&comzone=show "Tutorial 2"] may help.26 27 24 == Creating a Mac Application Bundle == 28 25 Most of the work is done by CPack, a co-application of CMake. The following three pages might help: [http://www.cmake.org/Wiki/CMake:Packaging_With_CPack#Using_CPack_with_CMake "Packaging with CPack"], [http://www.cmake.org/Wiki/BundleUtilitiesExample "Bundle Utilities Example"] and [http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29 "CPack Generators"].