Timeline
Jul 12, 2012:
Jul 9, 2012:
- 11:48 PM Changeset [9317] by
- Removing files that do not comply with our license.
- 11:47 PM Changeset [9316] by
- Replacing unlicend skyboxes
- 11:47 PM Changeset [9315] by
- Removing files that do not comply with our license.
Jul 8, 2012:
- 6:31 PM Changeset [9314] by
- probably a bugfix: PickupIdentifier compared only the first parameter …
- 5:33 PM Changeset [9313] by
- found some more functions to rename
- 5:26 PM Changeset [9312] by
- renamed some functions where enums are converted to/from strings for …
Jul 3, 2012:
- 11:46 PM Changeset [9311] by
- Working on images
- 11:36 PM Changeset [9310] by
- Update looknfeel
- 11:15 PM Changeset [9309] by
- Updating imagesets AUTHORS file
- 11:15 PM Changeset [9308] by
- Updating looknfeels AUTHORS file
- 10:56 PM Changeset [9307] by
- Adding metal mood to pool.
Jun 28, 2012:
- 2:39 PM Changeset [9306] by
- Tetris: Level update
Jun 18, 2012:
- 9:54 PM Changeset [9305] by
- simplified code a little by using MultiType instead of explicit conversion
Jun 17, 2012:
- 11:04 PM Changeset [9304] by
- Added tetris HUD template and some eye candy for the level.
- 6:38 PM Changeset [9303] by
- added warning if a template is used on a different type than it was …
- 6:24 PM Changeset [9302] by
- small cleanup. calling addTemplate() only once instead of twice
Jun 16, 2012:
- 3:23 PM Changeset [9301] by
- Quick fix: Suppress default bots in racing gametypes, since so far we …
- 10:13 AM Changeset [9300] by
- Fixed LastTeamStanding HUD and level.
- 9:57 AM Changeset [9299] by
- LastManStanding HUD cleanup.
- 9:49 AM Changeset [9298] by
- Quick fix; the missing file is on another machine.
Jun 14, 2012:
- 11:10 PM Changeset [9297] by
- - fixed crash on closing pickup inventory. happened if pickup …
Jun 12, 2012:
- 11:47 PM Changeset [9296] by
- remove dropped pickups from their collection
- 11:42 PM Changeset [9295] by
- removed fancy counters because they will get out of sync way too …
- 11:05 PM Changeset [9294] by
- removed 2 lines from ~PickupCollection() again because they don't …
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