Timeline
Apr 11, 2014:
- 12:07 PM Changeset [10032] by
- Neue Platformen werden zur Laufzeit hinzugefugt, wenn sich die Ansicht …
Apr 10, 2014:
- 4:06 PM Changeset [10031] by
- Limit turret's rotation (another method…), work a bit on the …
- 3:57 PM Changeset [10030] by
- last commit from 10.4.14
- 3:45 PM Changeset [10029] by
- Fixed a bug where part-entity-assignments were not created.
- 3:40 PM Changeset [10028] by
- compiles now
- 3:39 PM Changeset [10027] by
- changes on controllerDirector e.g. lua part
- 3:18 PM Changeset [10026] by
- Added an initial test for lua execution. Not tested yet.
- 1:19 PM Changeset [10025] by
- created scriptcontroller header and *.cc file
- 1:15 PM Changeset [10024] by
- changes on controllerDirector project
Apr 9, 2014:
- 9:50 PM Changeset [10023] by
- ShipParts can "die" and detach the corresponding Entity while doing …
Apr 3, 2014:
- 4:05 PM Changeset [10022] by
- Anzeigen eines .mesh files funktioniert. Es wird nicht im Level-File …
- 4:04 PM Changeset [10021] by
- Turret: Move the turret up in the hierarchy, edit the template accordingly
- 3:59 PM Changeset [10020] by
- created scriptcontroller header and *.cc file
- 3:45 PM Changeset [10019] by
- Continued working on ShipPart and ModularSpaceShip implementation
- 2:57 PM Changeset [10018] by
- Turret: Limit turret's rotation (not really precise though) & …
- 2:38 PM pps/main edited by
- (diff)
- 2:35 PM Changeset [10017] by
- Steuerung funktioniert
- 2:19 PM Changeset [10016] by
- 1:57 PM Changeset [10015] by
- removed the temporary script controller entry in the CMakelists
- 1:55 PM Changeset [10014] by
- re-added the scriptcontroller files
- 1:46 PM Changeset [10013] by
- adding ControllerDirector files
- 1:21 PM Changeset [10012] by
- commit 3.4.2014
Apr 2, 2014:
- 8:38 PM Changeset [10011] by
- Cleaned up the process passing the collisionshape which was hit to the …
Mar 27, 2014:
- 4:15 PM Changeset [10010] by
- added ControllerDirector Class, without any implementation
- 4:13 PM Changeset [10009] by
- edited comments in levelTry.oxw file and scriptableController_00.cc
- 3:52 PM Changeset [10008] by
- Start a new controller and investigate rotations
- 3:49 PM Changeset [10007] by
- More research done on collisionshape-entity-structure, and started …
- 3:23 PM Changeset [10006] by
- first try with scriptable controller
- 2:10 PM Changeset [10005] by
- Initial checkin
- 1:36 PM Changeset [10004] by
- first experiments with the turret
Mar 20, 2014:
- 3:46 PM Changeset [10003] by
- A Pawn being hit now prints it's Collisionshape-Structure, as well as …
Mar 19, 2014:
- 4:07 PM Changeset [10002] by
- Output (printing) of CollisionShape-Structure now works. It uses the …
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