Timeline
Jan 5, 2016:
- 2:51 PM screenshots edited by
- (diff)
- 11:18 AM Changeset [11046] by
- added argument completion function for active gui sheets. TODO a) …
- 11:00 AM Changeset [11045] by
- added argument completion function for overlay groups
- 9:13 AM Changeset [11044] by
- fixed visibility of weapon hud: - propagate changedVisibility to all …
Jan 4, 2016:
- 8:59 PM Changeset [11043] by
- more cleanup & deleting member objects in destructor
- 6:31 PM Changeset [11042] by
- use only default constructor (with context, but no other arguments)
- 6:19 PM Changeset [11041] by
- cleanup in hover module
- 5:22 PM Changeset [11040] by
- hover: maze size is now fully configurable in xml
- 2:22 PM Changeset [11039] by
- some cleanup in planetLevelHS15.oxw. using a directional light & …
- 2:18 PM Changeset [11038] by
- disable shadows on skybox
- 2:15 PM screenshots edited by
- (diff)
- 2:10 PM screenshots edited by
- (diff)
- 1:10 PM Changeset [11037] by
- fixed skybox in city-level (planetLevelHS15.oxw). materials must be …
- 11:38 AM Changeset [11036] by
- fixed credits, added credit for MazeGenerator
- 11:23 AM Changeset [11035] by
- moved maze-generator-code into separate class. made all static …
- 10:13 AM Changeset [11034] by
- Merge latest changes from fabienHS15 to presentationHS15.
- 9:25 AM Changeset [11033] by
- Bug in Munition.cc fixed.
- 12:07 AM Changeset [11032] by
- fixed another situation where a timer may keep existing after the …
Jan 3, 2016:
- 9:46 PM Changeset [11031] by
- bugfix: due to a limitation of the framework, timers are not …
- 9:28 PM Changeset [11030] by
- fixed some compiler warnings (MSVC)
- 8:49 PM Changeset [11029] by
- fixed compiler errors (MSVC): StaticEntity has no tick() function + …
- 8:47 PM Changeset [11028] by
- fixed compiler error (MSVC): static members with non-integral type …
- 5:48 PM Changeset [11027] by
- Implemented a feature that was requested during PPS: Vulnerability can …
- 2:57 PM Changeset [11026] by
- eol-style:native
- 2:39 PM Changeset [11025] by
- tabs → spaces
Jan 2, 2016:
- 11:49 PM Changeset [11024] by
- removed old branches
- 11:07 PM Changeset [11023] by
- bugfix: use orxonox_cast instead of c-style-cast and check if the …
- 9:50 PM Changeset [11022] by
- tweaked portal sound a bit
- 9:24 PM Changeset [11021] by
- merged branch soundEffects back to trunk. for some reason it was never …
- 9:08 PM Changeset [11020] by
- fixed some cases where 'delete' was used instead of destroy()
- 9:08 PM Changeset [11019] by
- (re-)added warning when a destroyable gets deleted without using …
- 8:59 PM Changeset [11018] by
- I think it's sufficient if Timer is a Listable. A timer is often used …
- 6:13 PM Changeset [11017] by
- write warning to console if unloading of plugins is disabled
- 4:06 PM Changeset [11016] by
- Added config value to PluginManager to define whether a dereferenced …
- 3:36 PM Changeset [11015] by
- added option to merely deactivate a plugin when its reference count …
- 3:15 PM Changeset [11014] by
- moved code for loading/unloading a plugin into separate functions
- 11:48 AM Changeset [11013] by
- make sure the plugin is always unloaded after a test
- 11:15 AM Changeset [11012] by
- added unittest for plugin loading and unloading
- 11:04 AM Changeset [11011] by
- moved command line argument from Main to Core because it is used there
Dec 31, 2015:
- 5:11 PM Changeset [11010] by
- Remove std::string forward declaration, conflicted with new libstdc++
- 2:23 PM Changeset [11009] by
- merged single revision from cpp11_v2 to trunk to fix multiplayer
- 1:04 AM Changeset [11008] by
- and finally some strongly typed enums in util.
- 12:43 AM Changeset [11007] by
- made some enums in core library strongly typed. for other enums in …
Dec 30, 2015:
- 11:34 PM Changeset [11006] by
- made some enums in network library strongly typed. for most other …
- 10:31 PM Changeset [11005] by
- using strongly typed enum in various classes in orxonox-library
- 10:07 PM Changeset [11004] by
- using strongly typed enum class in WorldEntity
- 9:24 PM Changeset [11003] by
- using strongly typed enum class in notifications. …
- 9:13 PM Changeset [11002] by
- MultiType now supports strongly typed enum classes. Their values are …
- 8:53 PM Changeset [11001] by
- removed spezializations for MultiType::get≠(), using type-traits instead.
- 3:17 PM Changeset [11000] by
- using strongly typed enum classes for RadarViewable::Shape
- 2:31 PM Changeset [10999] by
- using strongly typed enum classes in various modules
- 1:59 PM Changeset [10998] by
- using strongly typed enum class in pickups and triggers.
- 12:21 PM Changeset [10997] by
- using strongly typed enum class in questsystem. this also revealed a …
- 11:59 AM Changeset [10996] by
- using a strongly typed enum class for Light-Type. added support for …
- 11:41 AM Changeset [10995] by
- bugfix: LANDiscoverable was not registered (and thus it wasn't …
Dec 29, 2015:
- 5:36 PM Changeset [10994] by
- using some constexpr
- 5:18 PM Changeset [10993] by
- using constructor delegation
- 5:16 PM Changeset [10992] by
- for all non-copyable classes (i.e. those with deleted …
- 4:59 PM Changeset [10991] by
- fix for the previous commit
- 4:47 PM Changeset [10990] by
- use '= delete' to explicitly delete unimplemented copy-constructors …
- 11:35 AM Changeset [10989] by
- using the c++11 chrono library to add milliseconds to the timestamp in …
Dec 28, 2015:
- 11:22 PM Changeset [10988] by
- use an unordered map and type_index to store identifiers by typeid
- 10:17 PM Changeset [10987] by
- now it also works with MSVC to wrap an std::function in a Functor
- 6:57 PM Changeset [10986] by
- use the existing class 'FunctorPointer' to store the callable object. …
Dec 27, 2015:
- 11:43 PM Changeset [10985] by
- call function without using a touple
- 11:40 PM Changeset [10984] by
- fixed warnings in test (msvc)
- 11:17 PM Changeset [10983] by
- added a bunch of unit tests for Functor
- 11:07 PM Changeset [10982] by
- now it's again possible to use std::type_info instead of type_index
- 11:04 PM Changeset [10981] by
- not sure what's better: limiting functor to 5 arguments or having …
- 8:36 PM Changeset [10980] by
- getHeaderIdentifier(): return the typeid of the actual function …
Dec 26, 2015:
- 12:05 AM Changeset [10979] by
- gcc doesn't allow an explicit spezialization of a function-template …
Dec 25, 2015:
- 11:27 PM Changeset [10978] by
- added comments
- 11:22 PM Changeset [10977] by
- fixed build (with gcc)
- 9:07 PM Changeset [10976] by
- Add some static asserts
Dec 23, 2015:
- 7:16 PM Changeset [10975] by
- Extend Functor to handle any callable objects (lambdas!). Had to …
Dec 14, 2015:
- 11:31 AM Changeset [10974] by
- merged campaign and presentation
- 11:24 AM Changeset [10973] by
- Converted some models to Ogre 1.4
Dec 11, 2015:
- 10:07 PM Changeset [10972] by
- New content from PPS HS15
- 3:32 PM Changeset [10971] by
- referenced the testing level in headers of child classes
- 3:26 PM Changeset [10970] by
- Merged campaign and presentation. Everything seems to work fine.
- 3:20 PM Changeset [10969] by
- follow-up commit
- 3:16 PM Changeset [10968] by
- a little clean up
- 2:21 PM Changeset [10967] by
- Added planetLevel to presentation. This level does not yet work on …
Dec 10, 2015:
- 9:07 PM Changeset [10966] by
- Added all models for Planet/City level
- 8:59 PM Changeset [10965] by
- Finished!
Dec 9, 2015:
- 5:50 PM Changeset [10964] by
- Image of the MineGun for the weapon HUD.
- 4:56 PM Changeset [10963] by
- Merged presentation and particleEffects branches. Added a new level, …
- 4:03 PM Changeset [10962] by
- Merged presentation and exlposionChunks branches. Works fine. Added …
- 2:45 PM Changeset [10961] by
- Merged presentation and fabiens branch. Had to modify hoverHUD and …
- 12:59 PM pps/main edited by
- (diff)
- 12:47 PM Changeset [10960] by
- Merged presentation and hover branches. Hover minigame works fine.
- 12:14 PM Changeset [10959] by
- New branch for PPS-presentation
Dec 8, 2015:
- 1:02 PM Changeset [10958] by
- separated MasterController from my hierarchy
- 11:15 AM Changeset [10957] by
- Fixed collisionshapes and camera angles for the spaceshuttle
- 10:32 AM Changeset [10956] by
- Fixed Lighteffects for moving and breaking as well as the direction of …
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