Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Timeline


and

Aug 13, 2005:

10:44 PM Changeset in orxonox.OLD [5004] by bensch
orxonox/trunk: cooler movement
10:19 PM Changeset in orxonox.OLD [5003] by bensch
orxonox/trunk: more reliable rotations
10:14 PM Changeset in orxonox.OLD [5002] by bensch
orxonox/trunk: turret react as before again :)
10:08 PM Changeset in orxonox.OLD [5001] by bensch
orxonox/trunk: update-setRelDir works correctly now :)
9:07 PM Changeset in orxonox.OLD [5000] by bensch
orxonox/trunk: smooth-rotation is better now …
7:35 PM Changeset in orxonox.OLD [4999] by bensch
orxonox/trunk: the Quaternion multiplication-code is much faster now. …
7:19 PM Changeset in orxonox.OLD [4998] by bensch
orxonox/trunk: more optimizations of the Quaternion Class. Now the …
3:10 PM Changeset in orxonox.OLD [4997] by bensch
orxonox/trunk: optimized vector class
2:21 PM Changeset in orxonox.OLD [4996] by bensch
orxonox/trunk: reparenting now also works for Dir - optimizing
12:08 PM Changeset in orxonox.OLD [4995] by bensch
orxonox/trunk: debugDraw paints a real cube again
11:57 AM Changeset in orxonox.OLD [4994] by bensch
orxonox/trunk: doxytag and stuff
11:56 AM Changeset in orxonox.OLD [4993] by bensch
orxonox/trunk: reimplemented a greate part of PNode, so now it uses …
10:02 AM Changeset in orxonox.OLD [4992] by bensch
orxonox/trunk: optimizations

Aug 12, 2005:

5:22 PM Changeset in orxonox.OLD [4991] by bensch
orxonox/trunk: the thing with the rotation is again above my …
4:55 PM Changeset [3451] by bensch
orxonox/data: added new World: straight, so now the Player flies along …
4:54 PM Changeset in orxonox.OLD [4990] by bensch
orxonox/trunk: preparing for the smoothPNode roatational
4:37 PM Changeset in orxonox.OLD [4989] by bensch
orxonox/trunk: softPNode finished for Movement only
4:25 PM Changeset in orxonox.OLD [4988] by bensch
orxonox/trunk: using, and optimizing soft-PNode through Camera
4:12 PM Changeset in orxonox.OLD [4987] by bensch
orxonox/trunk: introducing smooth-PNode
2:23 PM Changeset in orxonox.OLD [4986] by bensch
orxonox/trunk: moved the camera around, so now you have the sight from …
12:55 AM Changeset in orxonox.OLD [4985] by bensch
orxonox/trunk: loading some stuff from ths sound-engine

Aug 11, 2005:

4:58 PM Changeset in orxonox.OLD [4984] by bensch
orxonox/trunk: playing of different Buffer on one Sources works, but …
2:50 PM Changeset in orxonox.OLD [4983] by bensch
orxonox/trunk: new openAL is out, and it does not have alu.h …

Aug 10, 2005:

6:14 PM Changeset [3450] by bensch
orxonox/data: new Filestructure of Models
6:14 PM Changeset in orxonox.OLD [4982] by bensch
orxonox/trunk: movement stuff in the data-filestructure adapted
6:01 PM Changeset in orxonox.OLD [4981] by bensch
orxonox/trunk: disabled opening the GUI if DEBUG ≥ 3
4:53 PM Changeset in orxonox.OLD [4980] by bensch
orxonox/trunk: now also the FastFactories get deleted at the end
4:47 PM Changeset in orxonox.OLD [4979] by bensch
orxonox/trunk: Objects now get cleanly ereased. This is a fix in the …
11:58 AM Changeset in orxonox.OLD [4978] by bensch
orxonox/trunk: minor cleanup of world.cc
11:26 AM Changeset in orxonox.OLD [4977] by bensch
orxonox/trunk: removed the WorldInterface, as its job is already been …

Aug 9, 2005:

12:48 PM Changeset in orxonox.OLD [4976] by bensch
orxonox/trunk: flotilia
12:48 PM Changeset [3449] by bensch
orxonox/data: new simplistic model for MEGA-invasion
12:23 PM Changeset in orxonox.OLD [4975] by bensch
orxonox/trunk: player should be able to load its preferences from an …

Aug 7, 2005:

2:11 PM Changeset in orxonox.OLD [4974] by bensch
orxonox/trunk: segfault prevention, model was not loaded, because the …
10:54 AM Changeset in orxonox.OLD [4973] by bensch
orxonox/trunk: some more loadparams
10:32 AM Changeset in orxonox.OLD [4972] by bensch
orxonox/trunk: many loadParams

Aug 5, 2005:

9:33 AM Changeset in orxonox.OLD [4971] by bensch
orxonox/trunk: installation-notes for the ebuild
9:26 AM Changeset in orxonox.OLD [4970] by bensch
orxonox/trunk: new gentoo-install script.

Aug 4, 2005:

11:19 AM Changeset in orxonox.OLD [4969] by bensch
orxonox/trunk: ability to set a Slots Direction

Jul 29, 2005:

9:34 AM WikiStart edited by patrick
(diff)
9:32 AM WikiStart edited by patrick
(diff)
9:29 AM WikiStart edited by patrick
(diff)
12:20 AM Changeset in orxonox.OLD [4968] by patrick
orxonox/trunk: some fixeds in the quadtree framework. No debug draw anymore

Jul 28, 2005:

9:24 PM Changeset in orxonox.OLD [4967] by bensch
orxonox/trunk: multiple sounds on the turret this does not really …
8:49 PM Changeset [3448] by bensch
orxonox/data: changed names to naming conventions
8:47 PM Changeset [3447] by bensch
orxonox/data: added new Vocals from luke
5:53 PM Changeset in orxonox.OLD [4966] by bensch
orxonox/trunk: Turret is fixed onto the ship as it should. TestGun …
3:56 PM Changeset in orxonox.OLD [4965] by bensch
orxonox/trunk: the direction is now as it should be setAbsDir rocks :)
3:52 PM Changeset in orxonox.OLD [4964] by bensch
orxonox/trunk: Turret now turns into the dirrection of the Target, …
2:43 PM Changeset in orxonox.OLD [4963] by bensch
orxonox/trunk: added class turret, a subclass for turrets, this is not …
2:29 PM Changeset [3446] by bensch
orxonox/data: added a new Turret-model to the repos
1:07 PM Changeset in orxonox.OLD [4962] by bensch
orxonox/trunk: removed TASKS from Makefile.am
1:19 AM Changeset in orxonox.OLD [4961] by bensch
orxonox/trunk: music now plays back, as one would expect, and the …
1:05 AM Changeset [3445] by bensch
orxonox/data: rename
12:22 AM Changeset [3444] by bensch
added new Sound from luke grey

Jul 27, 2005:

6:27 PM Changeset in orxonox.OLD [4960] by bensch
orxonox/trunk: the SoundEngine now gets the SoundBuffer- and …
6:07 PM Changeset in orxonox.OLD [4959] by bensch
orxonox/trunk: orxonox runs again (the TrackManager produces speed)

Jul 26, 2005:

3:16 AM Changeset in orxonox.OLD [4958] by bensch
orxonox/trunk: deleted obsolete branche shadows

Jul 25, 2005:

9:06 PM Changeset in orxonox.OLD [4957] by patrick
orxnox/trunk: resolved a conflict, functions now defined well
9:01 PM Changeset in orxonox.OLD [4956] by patrick
orxonox/trunk: added the last functions needed to get the heigt from …
3:48 PM Changeset in orxonox.OLD [4955] by bensch
orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
2:16 AM Changeset in orxonox.OLD [4954] by bensch
orxonox/trunk: doxygen-tags (and flush)
12:22 AM Changeset in orxonox.OLD [4953] by bensch
orxonox/trunk: Slots are now PNodes

Jul 24, 2005:

11:36 PM Changeset in orxonox.OLD [4952] by bensch
orxonox/trunk: changing back and forth works
11:15 PM Changeset in orxonox.OLD [4951] by bensch
orxonox/trunk: the new WeaponManager is online :)
12:36 PM Changeset in orxonox.OLD [4950] by bensch
orxonox/trunk: more loadability functionality in Weapon and FastFactory
3:11 AM Changeset in orxonox.OLD [4949] by bensch
orxonox/trunk: new Definitions in the WeaponManager-class

Jul 23, 2005:

11:50 AM Changeset in orxonox.OLD [4948] by bensch
orxonox/trunk: small cleanup
11:17 AM Changeset in orxonox.OLD [4947] by bensch
orxonox/trunk: ProjectileFactory now handled in Weapon-class
10:46 AM Changeset in orxonox.OLD [4946] by bensch
orxonox/trunk: license with newlines, and it gets displayed in the end
2:31 AM Changeset in orxonox.OLD [4945] by bensch
orxonox/trunk: added the license to the Code, so now it is possible to …
2:18 AM Changeset in orxonox.OLD [4944] by bensch
orxonox/trunk: opened and saved some files, and also rewritten some …
1:56 AM dev/Primer edited by bensch
(diff)
1:55 AM dev/Primer edited by bensch
(diff)
1:32 AM Changeset in orxonox.OLD [4943] by bensch
orxonox/trunk: ChangeLog
1:21 AM Changeset in orxonox.OLD [4942] by bensch
orxonox/trunk: garbage-collection works perfectly. also taken out the …
1:08 AM Changeset in orxonox.OLD [4941] by bensch
orxonox/trunk: new garbage-collection-algorithm works, but the …
12:24 AM Changeset in orxonox.OLD [4940] by bensch
orxonox/trunk: moved the fast_factory to a file of its own. This is …
12:15 AM Changeset in orxonox.OLD [4939] by bensch
orxonox/trunk: now the garbage collector should be ready to store the …

Jul 22, 2005:

11:57 PM Changeset in orxonox.OLD [4938] by bensch
orxonox/trunk: doxygen tags.
7:37 PM Changeset in orxonox.OLD [4937] by bensch
orxonox/trunk: FastFactory: some more movement to the BaseClass. Now …
7:30 PM Changeset in orxonox.OLD [4936] by bensch
orxonox/trunk: FastFactory: gets flushed now → devMail is withdrawn …
7:05 PM Changeset in orxonox.OLD [4935] by bensch
orxonox/trunk: FastFactory: now resurection works from within the …
6:41 PM Changeset in orxonox.OLD [4934] by bensch
orxonox/trunk: resurection of shoots works perfectly… now it is the …
6:20 PM Changeset in orxonox.OLD [4933] by bensch
orxonox/trunk: more elaborate FastFactory, that should work… now i …
12:08 PM Changeset in orxonox.OLD [4932] by bensch
orxonox/trunk: factory optimisations
2:26 AM Changeset in orxonox.OLD [4931] by bensch
orxonox/trunk: more elaborate (see last commit) also a flush…. have …
2:11 AM Changeset in orxonox.OLD [4930] by bensch
orxonox/trunk: adapted the Factory algorithm to ObjectManager… still …

Jul 21, 2005:

6:07 PM Changeset in orxonox.OLD [4929] by patrick
orxonox/trunk: implemented a point in triangle function
6:06 PM Changeset in orxonox.OLD [4928] by bensch
orxonox/trunk: news about the new URL
5:33 PM Changeset in orxonox.OLD [4927] by bensch
orxonox/trunk: some smaller fixes, to make Weapon more local
4:59 PM Changeset in orxonox.OLD [4926] by bensch
orxonox/trunk: the activation and deactivation-phase of the Weapon …
4:54 PM Changeset in orxonox.OLD [4925] by patrick
orxonox/trunk: cleaned out the segfaults and some other problems that …
4:46 PM Changeset in orxonox.OLD [4924] by patrick
orxonox/trunk: the last cleanups, now the classes look better
4:27 PM Changeset in orxonox.OLD [4923] by patrick
orxonox/trunk: more cleanup, and more cleanup to come
3:59 PM Changeset in orxonox.OLD [4922] by patrick
orxonox/trunk: started cleaning up the code a little and making the …
3:32 PM Changeset in orxonox.OLD [4921] by patrick
orxonox/trunk: the way, where the fighter flights though is now drawn …
2:33 PM Changeset in orxonox.OLD [4920] by patrick
orxonox/trunk: now the right quadtree is selected, position to …
12:49 PM Changeset in orxonox.OLD [4919] by patrick
orxonox/trunk: CDEngine knows player and gets the array offsets
12:37 PM Changeset in orxonox.OLD [4918] by patrick
orxonox/trunk: the CDEngine now knows the terrain
12:31 PM Changeset [3443] by patrick
orxonox/data: changed the player models in the other worlds, since …
12:22 PM Changeset in orxonox.OLD [4917] by patrick
orxonox/trunk: some very little cleanup in the World - make it a …
12:03 PM Changeset in orxonox.OLD [4916] by patrick
oxonox/trunk: now swapping the coordinates
12:02 PM Changeset in orxonox.OLD [4915] by patrick
oxonox/trunk: now swapping the coordinates
11:17 AM Changeset in orxonox.OLD [4914] by patrick
orxonox/trunk: the hashing function now works perfect
9:58 AM Changeset in orxonox.OLD [4913] by patrick
orxonox/trunk: working on the hash table alg
1:00 AM Changeset in orxonox.OLD [4912] by patrick
orxonox/trunk: some problems with the hash alg
12:09 AM Changeset in orxonox.OLD [4911] by patrick
orxonox/trunk: creating lookup table with a very fancy algorithm

Jul 20, 2005:

11:26 PM Changeset in orxonox.OLD [4910] by bensch
orxonox/trunk: flush
10:56 PM Changeset in orxonox.OLD [4909] by bensch
orxonox/trunk: removed subproject gui, as it is not anymore a …
10:47 PM Changeset in orxonox.OLD [4908] by bensch
orxonox/trunk: subprojects (without gui) work again
9:33 PM Changeset in orxonox.OLD [4907] by patrick
orxonox/trunk: hash table preparation for quadtree nodes lookup
1:41 AM Changeset in orxonox.OLD [4906] by bensch
orxonox/trunk: states are now flow'n through

Jul 19, 2005:

11:06 PM Changeset in orxonox.OLD [4905] by patrick
orxonox/trunk: minor change - quadtree is not drawn anymore
11:05 PM Changeset in orxonox.OLD [4904] by patrick
orxonox/trunk: prepeared the CDEngine check for collision s with the …
10:50 PM Changeset in orxonox.OLD [4903] by patrick
orxonox/trunk: wanted to test the terrain quadtree in the subproject …
10:44 PM Changeset in orxonox.OLD [4902] by patrick
orxonox/trunk: debug draw implemented successfuly
10:35 PM Changeset in orxonox.OLD [4901] by patrick
orxonox/trunk: added indexing algorithm and material drawing functions
10:28 PM Changeset in orxonox.OLD [4900] by patrick
orxonox/trunk: the separation now works correctly again. tree index …
10:05 PM Changeset in orxonox.OLD [4899] by patrick
orxonox/trunk: again some very fundamental changes in the tree spawing …
9:59 PM Changeset in orxonox.OLD [4898] by patrick
orxonox/trunk: again some very fundamental changes in the tree spawing …
9:33 PM Changeset in orxonox.OLD [4897] by patrick
orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
9:10 PM Changeset in orxonox.OLD [4896] by patrick
orxonox/trunk: extended the constructor interface to force the …
6:27 PM Changeset in orxonox.OLD [4895] by bensch
orxonox/trunk: messed things up a bit, try fixing
5:27 PM Changeset in orxonox.OLD [4894] by bensch
orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
5:16 PM Changeset in orxonox.OLD [4893] by bensch
orxonox/trunk: animations can now be stored inside of the Weapon-base-class
4:59 PM Changeset in orxonox.OLD [4892] by bensch
orxonox/trunk: brought logic to the execution-cycle. There are now …
4:44 PM Changeset [3442] by bensch
orxonox/data: switched the first world with the second one, and …
3:21 PM Changeset in orxonox.OLD [4891] by bensch
orxonox/trunk: more elaborate execute function
12:20 PM Changeset in orxonox.OLD [4890] by bensch
orxonox/trunk: remake of the Projectile and TestBullet

Jul 18, 2005:

10:27 PM Changeset in orxonox.OLD [4889] by patrick
orxonox/trunk: added the debug draw function to the quadtree
10:13 PM Changeset in orxonox.OLD [4888] by patrick
orxonox/trunk: some more debug information, nicer output now
9:56 PM Changeset in orxonox.OLD [4887] by patrick
orxonox/trunk: center now gets calculated correctly, some nicer debug …
3:37 PM Changeset in orxonox.OLD [4886] by bensch
orxonox/branches: deleted branche weaponSytem. reason: merged into trunk
3:36 PM Changeset in orxonox.OLD [4885] by bensch
orxonox/trunk: merged the weaponSystem back to the trunk, because it …
3:26 PM Changeset in orxonox.OLD [4884] by bensch
orxonox/trunk: saver implementation of state-variables. this step …
2:49 PM dev/Windows edited by bensch
new approach moved up (diff)

Jul 17, 2005:

4:02 PM Changeset in orxonox.OLD [4883] by bensch
orxonox/branches/weaponSystem: connecting sounds to the weapon works …
2:37 PM Changeset in orxonox.OLD [4882] by bensch
orxonox/trunk: the energy system works
4:46 AM Changeset in orxonox.OLD [4881] by bensch
orxonox/trunk: shooting works, with interval-handling :) now after 2 …
2:17 AM Changeset in orxonox.OLD [4880] by bensch
orxonox/branches/weaponSystem: more functionality, but firing does not …
12:52 AM Changeset in orxonox.OLD [4879] by bensch
orxonox/branches/weaponSystem: some more definitions
12:37 AM Changeset in orxonox.OLD [4878] by bensch
orxonox/branches/weaponSystem: some definitions of the Weapon

Jul 16, 2005:

10:38 PM Changeset in orxonox.OLD [4877] by bensch
orxonox/branches/weaponSystem: cleanup WorldEntity and Player (or at …
10:04 PM Changeset in orxonox.OLD [4876] by bensch
orxonox/branches: added branche weaponSystem also deleted now obsolete …
10:02 PM Changeset in orxonox.OLD [4875] by bensch
orxonox/trunk: prepare to create the new Weapon-System

Jul 15, 2005:

1:01 PM Changeset in orxonox.OLD [4874] by bensch
orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
12:37 PM Changeset in orxonox.OLD [4873] by bensch
orxonox/trunk: temporary fix in the EvenetHandler EVENT_NUMBER is not …
1:38 AM Changeset in orxonox.OLD [4872] by bensch
orxonox/trunk: debug-information for EventSystem
1:22 AM Changeset in orxonox.OLD [4871] by bensch
orxonox/trunk: classList is now able to show Information on single Classes
1:02 AM Changeset in orxonox.OLD [4870] by bensch
orxonox/trunk: fixed major bug in PNode deletion cycle. The Node did …
12:21 AM Changeset in orxonox.OLD [4869] by patrick
orxonox/trunk: cleaned out another segfault again… now its the last …
12:17 AM Changeset in orxonox.OLD [4868] by patrick
orxonox/trunk: cleaned out a segfault in the getDimension function

Jul 14, 2005:

11:26 PM Changeset in orxonox.OLD [4867] by patrick
orxonox/trunk: implemented the tree stepping functions and some minor …
10:38 PM Changeset in orxonox.OLD [4866] by bensch
orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
4:58 PM Changeset in orxonox.OLD [4865] by bensch
orxonox/trunk: some segfault should not occure anymore
3:40 PM Changeset in orxonox.OLD [4864] by bensch
orxonox/trunk: merging minor nice fixes from laptop
3:14 PM code/doc/ModulesDescription edited by bensch
(diff)
3:06 PM Changeset in orxonox.OLD [4863] by bensch
orxonox/trunk: glowing particles
2:49 PM Changeset in orxonox.OLD [4862] by bensch
orxonox/trunk: introducing Layers
2:08 PM Changeset in orxonox.OLD [4861] by bensch
orxonox/trunk: all elements visible
1:04 AM Changeset in orxonox.OLD [4860] by bensch
orxonox/trunk: made bool's loadable
12:46 AM Changeset in orxonox.OLD [4859] by patrick
orxonox/trunk: implemented a first draw function and some commented …
12:43 AM Changeset in orxonox.OLD [4858] by bensch
orxonox/trunk: loadParam functions implemented
12:16 AM Changeset in orxonox.OLD [4857] by bensch
orxonox/trunk: taken out the extremely useless debug-information
12:15 AM Changeset in orxonox.OLD [4856] by bensch
orxonox/trunk: text renders as good as before, but now as Element2D
Note: See TracTimeline for information about the timeline view.