Timeline
Dec 16, 2011:
- 8:36 PM Changeset [8992] by
- Merged Formation branch. There are still some bugs (just have a look …
- 4:56 PM Changeset [8991] by
- Works. (Seperate/independent states are used to manage the behaviour).
- 4:25 PM Changeset [8990] by
- Rough adding of both concepts. Further work on the states is needed. …
- 1:57 PM WikiStart edited by
- announce orxonox convention XV (without the poster file) (diff)
- 1:56 PM ~archive/News edited by
- update (diff)
Dec 14, 2011:
- 7:13 PM Changeset [8989] by
- Preparation before merging.
- 4:45 PM Changeset [8988] by
- merged hud branch
- 4:33 PM Changeset [8987] by
- added missing files
- 4:22 PM Changeset [8986] by
- EnemyHealthBar is done!
- 4:02 PM Changeset [8985] by
- Removed Masterable.* files
- 3:57 PM Changeset [8984] by
- Screenshots added.
- 3:53 PM Changeset [8983] by
- a few changes
- 3:20 PM Changeset [8982] by
- pirateattck.oxw fixed
- 3:17 PM Changeset [8981] by
- Fixed level preview screenshots & levelinfo tags
- 2:38 PM Changeset [8980] by
- teamgametype merged into trunk
- 2:16 PM Changeset [8979] by
- not much changed
- 2:15 PM Changeset [8978] by
- renamed Masterable to FormationController, some minor changes
- 2:12 PM Changeset [8977] by
- Merged menue
- 1:50 PM Changeset [8976] by
- Merged environment3 branch.
- 1:39 PM Changeset [8975] by
- Made jumping work again in FPS mode.
- 1:23 PM Changeset [8974] by
- created.
- 1:19 PM Changeset [8973] by
- improved smoke texture
- 1:18 PM Changeset [8972] by
- Adjusted fog size
Dec 13, 2011:
- 11:20 PM Changeset [8971] by
- Improved engine switching. Removed annoyance in the level.
- 10:50 PM Changeset [8970] by
- Cleanup code. Functionallity remains unchanged.
Dec 12, 2011:
- 9:07 PM Changeset [8969] by
- enemyhealthbar almost working.. just that damn mouse position..
Dec 8, 2011:
- 6:07 PM Changeset [8968] by
- added waypoint patrol controller to level, RaceCheckPoint::fire works now
- 5:01 PM Changeset [8967] by
- added DEFEND behaviour, fixed some orientation issue
Dec 7, 2011:
- 6:33 PM Changeset [8966] by
- worked on the enemyhealthbar again
- 4:00 PM Changeset [8965] by
- added some Mode features, fixed a speed issue
- 3:22 PM Changeset [8964] by
- Cleaned up the miscellaneous menu and added possibility to cancel.
- 3:08 PM Changeset [8963] by
- removed bad levelinfo tag in asteroidField.oxw
- 3:03 PM Changeset [8962] by
- added smoke billboard material and texture
- 3:02 PM Changeset [8961] by
- added generateFog function
- 2:51 PM Changeset [8960] by
- RaceCheckPoint::fire doesn't work
- 2:38 PM Changeset [8959] by
- RaceCheckPoint::fire doesn't work
- 2:29 PM content/LevelHowTo edited by
- (diff)
- 2:21 PM Changeset [8958] by
- Removing unused Level attributes.
- 1:50 PM Changeset [8957] by
- fixed a bug in searchnewMaster
Nov 30, 2011:
- 5:12 PM Changeset [8956] by
- implementing first player control parameter.
- 4:57 PM Changeset [8955] by
- worked on EnemyHealthBar
- 4:17 PM Changeset [8954] by
- DistanceMultiTrigger
- 4:09 PM Changeset [8953] by
- added different Modes, debugging
Nov 29, 2011:
- 7:09 PM content/LevelHowTo edited by
- (diff)
- 6:17 PM content/LevelHowTo edited by
- to be continued (diff)
Nov 26, 2011:
- 6:22 PM Changeset [8952] by
- Removing some unused variables and taking care of some other warnings …
- 4:18 PM content/Scenarios created by
- 4:12 PM content/ContentState edited by
- (diff)
- 10:06 AM Changeset [8951] by
- Removing interface - no actual need for it, since only two classes are …
Nov 25, 2011:
Nov 23, 2011:
- 4:16 PM Changeset [8949] by
- level Spacerace2 works now
- 4:06 PM Changeset [8948] by
- debugging
- 3:55 PM Changeset [8947] by
- Improved readability of lua code
- 3:13 PM Changeset [8946] by
- asteroidBelt function added
- 2:52 PM Changeset [8945] by
- Some bugfixes for the singleplayer config menu.
- 2:24 PM content/LevelHowTo edited by
- small update on xml (diff)
- 2:14 PM Changeset [8944] by
- level file added
- 2:13 PM Changeset [8943] by
- Added Keybinding for toggleFormationFlight
- 1:47 PM Ticket #383 (Make munition dependent on the spaceship's type) created by
- The amount of ammo should depend on the spaceship type. Example: At …
Nov 18, 2011:
- 6:52 PM Changeset [8942] by
- Pawn&SpaceShip Colouring via XML works. Quick&Dirty implementation …
Nov 16, 2011:
- 5:02 PM Changeset [8941] by
- Object colouring added - according to current team implementation. …
- 4:20 PM Changeset [8940] by
- level Spacerace2
- 4:08 PM Changeset [8939] by
- moved formationflight to Masterable.* from Artificialcontroller, added …
- 3:46 PM Changeset [8938] by
- Added some basic but yet static level configuration support.
- 2:55 PM Changeset [8937] by
- merged masterserverfix corretly now.
- 2:53 PM Changeset [8936] by
- merged masterserverfix
- 2:32 PM Changeset [8935] by
- merged changes from masterserver2 branch into newer trunk here.
- 2:07 PM Changeset [8934] by
- spaceracemanager
- 2:02 PM Changeset [8933] by
- 1:20 PM pps/main edited by
- (diff)
Note: See TracTimeline
for information about the timeline view.