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May 21, 2014:

10:38 PM Changeset [10067] by noep
Added explosions. (Because who doesn't love explosions.) Added …
3:28 PM Changeset [10066] by smerkli
Some cleanups, added a "change look" command
2:32 PM Changeset [10065] by smerkli
Improved controller, "move and look" is now scriptable.
11:45 AM Changeset [10064] by smerkli
Test commit to see if committing still works

May 20, 2014:

10:21 AM Changeset [10063] by muemart
Comment out all the raytest stuff. Needs more work and/or knowledge
9:03 AM Changeset [10062] by muemart
Commit the right file this time
9:02 AM Changeset [10061] by muemart
Lower means better means lower means better…

May 19, 2014:

9:13 AM pps/main edited by smerkli
(diff)

May 17, 2014:

5:32 PM content/BigShip edited by noep
(diff)

May 15, 2014:

5:10 PM Changeset [10060] by muemart
Fix team acquisition, edit test level and start to try to make a raytest
5:09 PM Changeset [10059] by samuezu
works more or less, but big trouble accessing the …
3:53 PM Changeset [10058] by noep
Expanded functionality of PartDestructionEvents, fixed cursor not …
2:52 PM pps/main edited by zifloria
(diff)
2:18 PM Changeset [10057] by mkronig
11:12 AM Changeset [10056] by smerkli
Added a check whether the eventlist is empty, this fixes the segfault.

May 14, 2014:

8:25 PM Changeset [10055] by noep
Cleaned up code. Added console command "ModularSpaceShip killshippart …

May 13, 2014:

12:38 PM Changeset [10054] by noep
Fixed CollisionShapes of ShipParts reappearing at their spawnposition …
11:45 AM Changeset [10053] by noep
Fixed yet another segfault (which we hadn't seen yet). Cleared …

May 8, 2014:

4:20 PM Changeset [10052] by noep
Added PartDestructionEvent, possibly fixed one out of two runtimeerrors
4:16 PM Changeset [10051] by fvultier
Removed a few more files I don't need anymore
4:14 PM Changeset [10050] by fvultier
Added a whole bunch of code
4:04 PM Changeset [10049] by muemart
Delete the old turret templates and make new ones. Adjust the weapon …
3:59 PM Changeset [10048] by samuezu
created struct event, an eventlist and the functions eventscheduler …
10:16 AM Changeset [10047] by smerkli
Controller switching works now, however lua script execution is …

May 7, 2014:

4:03 PM content/BigShip edited by noep
(diff)
2:03 PM Changeset [10046] by smerkli
Fixed some more things. What works now: - Setting an ID for the …

May 6, 2014:

4:02 PM Changeset [10045] by smerkli
Fixed the lua stuff, can now call ScriptController functions from lua.
11:07 AM Changeset [10044] by muemart
Move everything back to the Turret class, set the correct team, and …

Apr 29, 2014:

11:31 AM Changeset [10043] by muemart
Revert changes to FormationController… keep the dirt to myself
11:16 AM Changeset [10042] by muemart
Fix rotation if parent is already rotated. Everything hopefully now …

Apr 26, 2014:

5:28 PM dev/LinuxUbuntu edited by bknecht
(diff)

Apr 22, 2014:

5:32 PM Changeset [10041] by fvultier
Level wird zufaellig generiert, HUD funktionier(Punkte werden …
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