Timeline
Mar 31, 2015:
- 6:07 PM Changeset [10337] by
- Test Spaceship Export, fehlt noch Konvertierung in kompatibles …
Mar 26, 2015:
- 4:14 PM Changeset [10336] by
- Started implementing GravityBomb.cc
- 3:26 PM Changeset [10335] by
- tower don't shoot at the centerpoint anymore(because we shifted it by …
- 1:38 PM Changeset [10334] by
- Added serverlist ping display in LAN
Mar 25, 2015:
- 8:58 PM Changeset [10333] by
- erster Blenderentwurf
- 1:09 PM Changeset [10332] by
- created Test Obejct to get to used to the different tools in Blender
- 1:09 PM Changeset [10331] by
- 1:09 PM Changeset [10330] by
- rendered image of Test Object
- 1:04 PM Changeset [10329] by
Mar 22, 2015:
- 10:00 PM Changeset [10328] by
- created branch to work on new core features
- 9:59 PM Changeset [10327] by
- re-creating branch…
Mar 19, 2015:
- 4:05 PM Changeset [10326] by
- Created header files for new classes GravityBombFire and GravityBomb
- 3:59 PM Changeset [10325] by
- tower templates verwaltet und tower direkt turret, nicht eigenes objekt
- 3:49 PM Changeset [10324] by
- new branch
- 3:06 PM Changeset [10323] by
- deleted
- 2:38 PM Changeset [10322] by
- outing
- 2:30 PM Changeset [10321] by
- New Level File
- 2:11 PM Changeset [10320] by
- new branch for sborghi
- 1:31 PM Changeset [10319] by
- tower now inherits from turret
Mar 15, 2015:
- 5:27 PM Changeset [10318] by
- fixed destructor (during class hierarchy initialization)
- 5:22 PM Changeset [10317] by
- fixed compiler warnings
- 3:22 PM Changeset [10316] by
- only load debug drawer if graphics is enabled
Mar 12, 2015:
- 3:56 PM Changeset [10315] by
- Added some comments
- 3:24 PM Changeset [10314] by
- 3:24 PM Changeset [10313] by
- 3:08 PM Changeset [10312] by
- new branch for andrea
- 2:58 PM Changeset [10311] by
- new folder for andrea
- 2:52 PM Changeset [10310] by
- new folder for simone
- 2:32 PM Changeset [10309] by
- new branch for PPS
- 2:19 PM Changeset [10308] by
- new branch for PPS
- 2:13 PM Changeset [10307] by
- deleted all the test files
- 2:13 PM Changeset [10306] by
- test
- 2:08 PM Changeset [10305] by
- added text to text file
- 2:07 PM Changeset [10304] by
- uploaded a test file from windows machine
- 2:06 PM Changeset [10303] by
- new folder for Christian
- 1:59 PM Changeset [10302] by
- new branch for meggiman
- 1:58 PM Changeset [10301] by
- test
- 1:27 PM Changeset [10300] by
- new folder for parick
Mar 3, 2015:
Mar 2, 2015:
- 11:19 PM Changeset [10299] by
- fixed crash in SimpleRocket (during level-unloading). improved debug …
- 11:18 PM Changeset [10298] by
- fixed potential crash during level-unloading: Namespace is a context …
Mar 1, 2015:
- 10:11 PM Changeset [10297] by
- improved underAttack.oxw - now with lots of turrets attached to the …
- 10:06 PM Changeset [10296] by
- don't add the pawn's velocity to the projectile's velocity. this makes …
- 9:59 PM Changeset [10295] by
- Avoid using the system path variables on windows (also gets rid of two …
- 9:59 PM Changeset [10294] by
- made projectiles slower (and all have the same speed now). makes it …
- 8:59 PM Changeset [10293] by
- avoid collisions between projectiles of a turret and the parent-pawn …
- 3:27 PM Changeset [10292] by
- fixed text size in HUD (marker which shows the enemy's name). the …
- 3:08 PM Changeset [10291] by
- simplified Math: temp is always positive, thus only solution1 is …
- 2:17 PM Changeset [10290] by
- details
- 2:16 PM Changeset [10289] by
- fixed target position calculation: a) the math was wrong (not sure …
- 11:02 AM Ticket #398 (Correct Projectile Collision) closed by
- fixed: fixed in r10287 (by using dynamic instead of kinematic physics)
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