Timeline
May 26, 2016:
- 4:53 PM Changeset [11208] by
- merged discharger, thats the last one
- 4:38 PM Changeset [11207] by
- merged scriptable controller
- 4:15 PM Changeset [11206] by
- merged campain menu
- 3:58 PM Changeset [11205] by
- zusammengemerged mit florin project
- 3:54 PM Changeset [11204] by
- implemented the update function of MoveToTask. but it does not yet …
- 3:39 PM content/CampaignMenu edited by
- (diff)
- 3:38 PM Changeset [11203] by
- levelpreview hover image
- 3:38 PM content/CampaignMenu edited by
- (diff)
- 3:34 PM content/CampaignMenu edited by
- (diff)
- 3:33 PM content/CampaignMenu edited by
- (diff)
- 3:33 PM content/CampaignMenu edited by
- (diff)
- 3:31 PM content/CampaignMenu edited by
- (diff)
- 3:30 PM content/CampaignMenu created by
- 3:28 PM Changeset [11202] by
- fixed some weird merge conflict
- 3:19 PM Changeset [11201] by
- Final Project
- 3:16 PM Changeset [11200] by
- new icon,new spaceship
- 3:13 PM Changeset [11199] by
- merged branch hover
- 3:12 PM Changeset [11198] by
- Final Project
- 3:02 PM Changeset [11197] by
- ship fx112-explosions
- 2:54 PM content/LevelDesignTutorials edited by
- (diff)
- 2:49 PM Changeset [11196] by
- Final Project
- 2:49 PM Changeset [11195] by
- ship fx112
- 2:40 PM Changeset [11194] by
- final commit
- 2:15 PM Changeset [11193] by
- New branch for presentation of the PPS projects FS16. Will merge all …
May 19, 2016:
- 5:50 PM Changeset [11192] by
- New Floor, Level HUD, Pickups work
- 5:37 PM Changeset [11191] by
- The Campaign menu now works. The levels are structured in a tree. If …
- 5:34 PM Changeset [11190] by
- modified newScriptController to prevent memory leacks caused by tasks
- 5:04 PM Changeset [11189] by
- done/fixed everything, weaponmode/discharger fully commented only …
- 1:34 PM Changeset [11188] by
- 12:59 PM pps/main edited by
- (diff)
May 12, 2016:
- 4:08 PM Changeset [11187] by
- added a MoveToTask TODO implement the update function
- 4:07 PM Changeset [11186] by
- LevelStatus and levelmanager in two files, LevelStatus saves and …
- 4:03 PM Changeset [11185] by
- fix the charging during reloadtime, the hudchargebar working so far…
- 4:02 PM Changeset [11184] by
- New Pickup + try to create ground from separate tiles
- 3:28 PM Changeset [11183] by
- moved the task classes to the scriptTasks folder. modified the …
- 2:40 PM pps/main edited by
- (diff)
- 1:45 PM Changeset [11182] by
- New Pickup
May 10, 2016:
- 12:29 PM Changeset [11181] by
- some minor changes
- 12:09 PM Changeset [11180] by
- logic to show only certain levels and not all together, also not all …
Apr 28, 2016:
- 4:09 PM Changeset [11179] by
- added the stringOutTask for scriptcontroller
- 4:08 PM Changeset [11178] by
- scriptcontroller task system doesnt work. it seems like queue is the …
- 4:04 PM Changeset [11177] by
- New Pickups (speed); Level Counter and Crate spawn (not working)
- 3:45 PM Changeset [11176] by
- Added a debug console command that allows visualization of the weaponSlots.
- 3:09 PM Changeset [11175] by
- overwritten many fire functions now only need to implement timer/charges
Note: See TracTimeline
for information about the timeline view.