Timeline
May 3, 2018:
- 4:09 PM Changeset [11938] by
- checkpoints, boost, AI
- 4:02 PM Changeset [11937] by
- Another attempt at fixing random segfaults.
- 4:01 PM Changeset [11936] by
- Trying to spawn entity (2nd attempt)
- 3:57 PM Changeset [11935] by
- new functin for generating streets
- 3:47 PM Changeset [11934] by
- updated camera and cube pattern
- 3:45 PM Changeset [11933] by
- Afraid Ghosts
- 3:16 PM Changeset [11932] by
- Fixed killing and moving of entities & commit issue
- 2:57 PM Changeset [11931] by
- HUD first commit
- 2:47 PM Changeset [11930] by
- Fix a bug that was trying to load mesh files with empty filenames.
- 1:48 PM Changeset [11929] by
- Fix intermittent segfault caused by insufficient checking of pointer …
- 1:46 PM Changeset [11928] by
- Level & Script backup
- 1:33 PM pps/main edited by
- (diff)
Apr 29, 2018:
- 2:07 PM Changeset [11927] by
- Disk quota test 8
- 2:05 PM Changeset [11926] by
- Disk quota test 7
- 2:04 PM Changeset [11925] by
- Disk quota test 6
- 2:02 PM Changeset [11924] by
- Disk quota test 5
- 2:01 PM Changeset [11923] by
- Disk quota test 4
- 1:57 PM Changeset [11922] by
- Disk quota test 3
- 1:55 PM Changeset [11921] by
- Disk quota test 2
- 1:41 PM Changeset [11920] by
- Disk quota test
- 1:21 PM Changeset [11919] by
- Added movements 2
- 1:38 AM Changeset [11918] by
- Added Collsionshapes
- 1:12 AM Changeset [11917] by
- Ghost movements complet
Apr 26, 2018:
- 4:13 PM Changeset [11916] by
- experimental moving cubes 2
- 4:11 PM Changeset [11915] by
- Game playable
- 4:06 PM Changeset [11914] by
- experimental moving cubes
- 4:05 PM Changeset [11913] by
- pickups, position of checkpoints are fixed
- 4:03 PM Changeset [11912] by
- botpointer works
- 3:59 PM Changeset [11911] by
- scriptablecontroller trying to fix the spawning of objects
- 3:56 PM Changeset [11910] by
- minor changes to test multiplayer levels
- 3:50 PM Changeset [11909] by
- update 2
- 3:22 PM Changeset [11908] by
- changed controlls
- 3:21 PM Changeset [11907] by
- Remove flawed sanity check creating false error messages.
- 2:45 PM Changeset [11906] by
- scriptablecontroller can move and kill pawn
- 1:48 PM Changeset [11905] by
- Add "Refresh" button to Multiplayer menu.
Apr 25, 2018:
- 2:20 PM Changeset [11904] by
- Changed movements
- 1:06 PM Changeset [11903] by
- Other ghost movement
Apr 24, 2018:
- 5:56 PM Changeset [11902] by
- scriptablecontroller trying to move player with lua
- 1:36 PM Changeset [11901] by
- scriptablecontroller fixed respawn reexecution
- 1:10 PM Changeset [11900] by
- Add Ghost movements
- 10:32 AM Changeset [11899] by
- restored orxyroad to dodgerace state, fixed waiting for players issue
Apr 23, 2018:
- 1:10 PM Changeset [11898] by
- Improved player
Apr 20, 2018:
- 12:47 PM Changeset [11897] by
- Better controll of player
- 12:17 PM Changeset [11896] by
- Back Up Done
- 11:02 AM Changeset [11895] by
- Back Up 3
- 10:18 AM Changeset [11894] by
- Load Backup
Apr 19, 2018:
- 4:11 PM Changeset [11893] by
- new botpointer.mesh added. Bug at the end of the game found not fixed yet
- 4:07 PM Changeset [11892] by
- levelupdate
- 4:06 PM Changeset [11891] by
- changed name
- 3:59 PM Changeset [11890] by
- scriptablecontroller still looking for an ansatz to spawn a ship from …
- 3:20 PM Changeset [11889] by
- Commented out two asserts and one registerVariable, fixing client side …
- 3:06 PM Changeset [11888] by
- changed cmakelist to new filename
- 2:59 PM Changeset [11887] by
- trying synch files
- 2:46 PM Changeset [11886] by
- fixed plugin name in CMakeLists.txt
- 2:22 PM Changeset [11885] by
- applied previous changes to renamed files
- 2:22 PM Changeset [11884] by
- still fixing repo
- 2:21 PM Changeset [11883] by
- fixing svn repo
- 2:16 PM Changeset [11882] by
- renamed files
- 2:07 PM Changeset [11881] by
- fix
- 1:40 PM Changeset [11880] by
- Replace assert by log message.
Apr 17, 2018:
- 11:35 AM Changeset [11879] by
- Tes Game 14
- 11:11 AM Changeset [11878] by
- Test Game 13
- 9:27 AM Changeset [11877] by
- Tes Game 12
- 9:21 AM Changeset [11876] by
- Tes Game 11
- 9:12 AM Changeset [11875] by
- Tes Game 11
- 8:15 AM Changeset [11874] by
- Tes Game 10
- 12:07 AM Changeset [11873] by
- Tes Game 9
- 12:04 AM Changeset [11872] by
- Tes Game 8
Apr 16, 2018:
- 11:59 PM Changeset [11871] by
- Tes Game 6
- 11:53 PM Changeset [11870] by
- Tes Game 5
- 11:50 PM Changeset [11869] by
- Tes Game 4
- 11:37 PM Changeset [11868] by
- Tes Game 3
- 11:25 PM Changeset [11867] by
- Tes Game 2
- 11:22 PM Changeset [11866] by
- Tes Game 1
- 11:20 PM Changeset [11865] by
- Tes PointSphere 2
- 11:13 PM Changeset [11864] by
- Tes PointSphere 1
Apr 15, 2018:
- 2:33 AM Changeset [11863] by
- New Ghostskin and point object added
Apr 13, 2018:
- 1:08 PM Changeset [11862] by
- Work on player
Apr 12, 2018:
- 4:16 PM Changeset [11861] by
- scriptablecontroller fixed the No-Script-Option_Error
- 4:12 PM Changeset [11860] by
- An pickups gearbeitet und neue file SpaceRaceTemplates.oxt erstellt
- 4:12 PM Changeset [11859] by
- Moving ghosts
- 4:10 PM Changeset [11858] by
- added 2nd multiplayer test map (Basically Last Team Standing, but all …
- 4:09 PM Changeset [11857] by
- the counter in the beginning of the game has been editted. New …
- 3:31 PM Changeset [11856] by
- now added empty multiplayer level
- 2:07 PM Changeset [11855] by
- merged HS17 into FS18
- 1:40 PM Changeset [11854] by
- scriptablecontroller testlevel fixed
- 1:39 PM Changeset [11853] by
- OrxyRoadPattern template changed
- 1:36 PM Changeset [11852] by
- test.txt minor changes
- 1:36 PM Changeset [11851] by
- added image
Note: See TracTimeline
for information about the timeline view.