36 | | '''TODO''' |
| 36 | === Maintainers === |
| 37 | ==== Patrick Boenzli ==== |
| 38 | Core framework, OpenGL, C++ hardend, collision detection, event handling, OpenGL, network designer, bsp-mapper, bad modler, webpage, organizer, inventor, beer drinker, griller, SegaMegadrive gamer. |
| 39 | |
| 40 | Email: [mailto:patrick_at_orxonox.net] |
| 41 | ==== Benjamin Grauer ==== |
| 42 | GTK, Graphical User Interface, sound engine guru, webpage, OpenGL developer, Vodka, grill master, overchiller, studies abuser, modler, lucas arts adventure gamer |
| 43 | Homepage: http://bensch.no-ip.com |
| 44 | |
| 45 | Email: [mailto:bensch_at_orxonox.net] |
| 46 | |
| 47 | === Core Developer === |
| 48 | ==== Coder/Modler: Benjamin Knecht ==== |
| 49 | Playability developer, controls designer, story, universe writer and modler |
| 50 | |
| 51 | Email: [mailto:beni_at_orxonox.net] |
| 52 | |
| 53 | ==== Coder: Andy Maechler ==== |
| 54 | Weather engine wizard and linux fan. |
| 55 | |
| 56 | ==== Coder: Christoph Renner ==== |
| 57 | Network Mastara and command line arguments implementer |
| 58 | |
| 59 | ==== Coder: Claudio Botta ==== |
| 60 | BSP and height map implementer. |
| 61 | |
| 62 | ==== Coder: David Hasenfratz ==== |
| 63 | Animated texture implementer, weather god and party man |
| 64 | |
| 65 | ==== Coder: Stefan Lienhard ==== |
| 66 | Animated texture implementer, water shader genious, party man and 42M runner |
| 67 | |
| 68 | ==== Coder: Silvan Nellen ==== |
| 69 | Playability developer and LUA script genious. Our guitar man. |