Changes between Version 5 and Version 6 of about
- Timestamp:
- Sep 22, 2007, 2:39:01 PM (17 years ago)
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about
v5 v6 15 15 == The Engine == 16 16 17 Even though this is not usual anymore today, we started this project by programming our own game engine. We did this because we wanted to understand how games work. We are now proud to say, that Orxonox has a working game engine, that does not need to fear a comparison with the todays open source game engines on the web.17 Even though this is not usual anymore today, we started this project by programming our own game engine. We did this because we wanted to understand how games work. After a first working version of Orxonox we changed route and switched to DEVELOPMENTSYSTEM to enable Orxonox to thrive from the knowledge of a big open source development community. 18 18 19 19 You can read more about the engine features [wiki:EngineFeatures here]. 20 20 21 21 == History == 22 Orxonox is an open source project that started in february 2004. At the moment we are about 15 active developers manly from the [http://www.ethz.ch/ ETH Zurich] and other nearby universities. Our goal is to create a funny and exciting 3D action game. Infact Orxonox shall become the most furious 3D action game the open source game community has ever seen! 23 24 Until now there is no official release of Orxonox. 22 Orxonox is an open source project that started in February 2004. At the moment we are about 15 active developers mainly from the [http://www.ethz.ch/ ETH Zurich] and other Swiss universities. Our goal is to create a funny and exciting 3D action game. In fact Orxonox shall become the most furious 3D action game the open source game community has ever seen! 25 23 26 24 == Education == 27 25 28 Orxonox is also a part of the optional bachelor course program at the [http://www.ee.ethz.ch/ ETHZ ITET departement] in form of a [http://www.ee.ethz.ch/studium/studenten/bachelorstudium/pps_EN PPS]: Every semester about 14new students learn how to work on Orxonox using open source tools. Here you can see the [https://dev.orxonox.net/wiki/PPS_main cource program] of the last semesters.26 Orxonox is also a part of the optional bachelor course program at the [http://www.ee.ethz.ch/ ETHZ ITET departement] in form of a [http://www.ee.ethz.ch/studium/studenten/bachelorstudium/pps_EN PPS]: Every semester new students learn how to work on Orxonox using open source tools. Here you can see the [https://dev.orxonox.net/wiki/PPS_main cource program] of the last semesters. 29 27 30 28 == Contact == … … 34 32 == Credits == 35 33 36 === Maintainers===37 ==== Patrick Boenzli ====34 === Core Developer === 35 ==== Coder: Patrick Boenzli ==== 38 36 Core framework, OpenGL, C++ hardend, collision detection, event handling, OpenGL, network designer, bsp-mapper, bad modler, webpage, organizer, inventor, beer drinker, griller, SegaMegadrive gamer. 39 37 40 38 Email: [mailto:patrick_at_orxonox.net] 41 ==== Benjamin Grauer ==== 39 40 ==== Coder: Benjamin Grauer ==== 42 41 GTK, Graphical User Interface, sound engine guru, webpage, OpenGL developer, Vodka, grill master, overchiller, studies abuser, modler, lucas arts adventure gamer 43 42 Homepage: http://bensch.no-ip.com … … 45 44 Email: [mailto:bensch_at_orxonox.net] 46 45 47 === Core Developer ===48 46 ==== Coder/Modler: Benjamin Knecht ==== 49 47 Playability developer, controls designer, story, universe writer and modler … … 55 53 56 54 ==== Coder: Christoph Renner ==== 57 Network Mast araand command line arguments implementer55 Network Master and command line arguments implementer 58 56 59 57 ==== Coder: Claudio Botta ====