Changes between Version 4 and Version 5 of code/Buildsystem
- Timestamp:
- Mar 5, 2009, 5:27:43 PM (16 years ago)
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code/Buildsystem
v4 v5 47 47 || MEDIA_PATH || media/ or ../media/ from source dir || Specifies the location of the media files (textures, scripts, maps, etc.). The search routine looks for "resources.cfg" || 48 48 || OGRE_PLUGINS || Plugin_ParticleFX (and Plugin_CgProgramManager on Windows) || List of all the required OGRE plugins. Render systems are not included, they get found automatically. Note that all the plugins of the same build type (debug/release) need to be in the same location. || 49 || TESTING_ENABLE || false || Deprecated. Does not work anymore. ||50 49 || TOLUA_PARSER_RELEASE || false || Omits compiling debug messages for the Lua/C++ interface. The option (if set to true) is only active in the release configurations. || 51 50 || USER_SCRIPT_BUILD_CONFIG || empty || Specify a file to a script that contains additional build configuration code (usually for a specific compiler). ||