Changes between Version 3 and Version 4 of code/GametypeCreation
- Timestamp:
- Apr 14, 2010, 10:42:57 PM (15 years ago)
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code/GametypeCreation
v3 v4 1 [[TOC]] 1 2 = How to create a new gametype = 2 3 … … 14 15 4. Start with the basic concept and add features later. (A Todo-List for the features would be nice.)[[BR]] 15 16 16 == Gametype-Level==17 == Testing-Level Creation == 17 18 * Level are stored in __../data/levels__. You need a level to test your gametype. 18 19 * For testing purposes just copy an existing level and rename it. … … 41 42 ||[wiki:howto/Tickable tick]||this function is called whenever a new frame is rendered; dt is the value how much time has passed since the last frame|| 42 43 43 == [wiki:howto/Timer T imer] ==44 == [wiki:howto/Timer The Timer object] == 44 45 * A timer is a object of the Timer class that call a function after a certain time. 45 46 * You can find a short tutorial in __/src/libraries/tools/Timer.h__ or a more detailed one [wiki:howto/Timer in the wiki].