Changes between Version 6 and Version 7 of code/GametypeCreation
- Timestamp:
- Apr 12, 2017, 11:03:25 PM (8 years ago)
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code/GametypeCreation
v6 v7 2 2 = How to create a new gametype = 3 3 4 I just want to share my experiences from creating [wiki: Dynamicmatch Dynamicmatch] as a c++ and orxonox newbie. Creating a new gametype is not very difficult - although you produce valuable content for Orxonox.4 I just want to share my experiences from creating [wiki:dev/projects/Dynamicmatch Dynamicmatch] as a c++ and orxonox newbie. Creating a new gametype is not very difficult - although you produce valuable content for Orxonox. 5 5 6 6 == Where are the concerning source files? == … … 55 55 * Include the template in your level file via __include("yourgametypehud.oxo")__ 56 56 57 == [wiki: LevelHowTo Level Creation] ==57 == [wiki:content/LevelHowTo Level Creation] == 58 58 * add spawnpoints or teamspawnpoints 59 59 * add comments to structure your level file or to comment out code: __<!-- Comment -->__