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Changes between Version 37 and Version 38 of code/doc/ModulesDescription


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Timestamp:
Mar 28, 2006, 6:07:38 PM (19 years ago)
Author:
patrick
Comment:

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  • code/doc/ModulesDescription

    v37 v38  
    99
    1010== Framework ==
    11    * [wiki:DebugOutput Debug Output] - ([source:/trunk/src/defs/debug.h#HEAD debug.h])
    12    * [wiki:GenList Lists and Stacks] - using the List
    13    * [wiki:ResourceManager Resource Manager] - ([source:/trunk/src/util/resource_manager.h#HEAD resource_manager.h])
    14    * [wiki:EventHandler Event Handler] - the event-handling system of orxonox (lib/event)
    15    * [wiki:NetworkManager Network Manager] - The network interface for the orxonox framework
    16    * [wiki:CollisionDetection Collision Detection] - The Collision Cluster, that generates Collision Events
    17    * [wiki:ObjectManager Object Manager] - The Manager of all the Entitites in the world
     11 * [wiki:DebugOutput Debug Output] - ([source:/trunk/src/defs/debug.h#HEAD debug.h])
     12 * [wiki:GenList Lists and Stacks] - using the List
     13 * [wiki:ResourceManager Resource Manager] - ([source:/trunk/src/util/resource_manager.h#HEAD resource_manager.h])
     14 * [wiki:EventHandler Event Handler] - the event-handling system of orxonox (lib/event)
     15 * [wiki:NetworkManager Network Manager] - The network interface for the orxonox framework
     16 * [wiki:CollisionDetection Collision Detection] - The Collision Cluster, that generates Collision Events
     17 * [wiki:ObjectManager Object Manager] - The Manager of all the Entitites in the world
    1818
    1919== Rendering ==
    20    * [wiki:Render2D Render 2D] - (lib/graphics/render_2d) 
    21    * [wiki:MD2Model MD2 Model] - (the md2 model class and functions: md2Model.cc, md2Model.h, abstract_model.h)
    22    * [wiki:HeightMap Height Map] - (a Height map model)
    23    * [wiki:TextEngine Text Engine] - ([source:/trunk/src/lib/graphics/text_engine text_engine])
    24    * [wiki:AnimatedTextures Animated Textures] - animated textures for rendering movies
    25    * [wiki:ParticleEngine Particle Engine] - (lib/particle)
    26    * [wiki:SoundEngine Sound Engine] - (sound_engine.h)
    27    * [wiki:AnimationPlayer Animation Player] - (animation_player.h, animation.h and derived classes)
    28    * [wiki:PhysicsEngine Physics Engine] - (lib/physics)
     20 * [wiki:Render2D Render 2D] - (lib/graphics/render_2d) 
     21 * [wiki:MD2Model MD2 Model] - (the md2 model class and functions: md2Model.cc, md2Model.h, abstract_model.h)
     22 * [wiki:HeightMap Height Map] - (a Height map model)
     23 * [wiki:TextEngine Text Engine] - ([source:/trunk/src/lib/graphics/text_engine text_engine])
     24 * [wiki:AnimatedTextures Animated Textures] - animated textures for rendering movies
     25 * [wiki:ParticleEngine Particle Engine] - (lib/particle)
     26 * [wiki:SoundEngine Sound Engine] - (sound_engine.h)
     27 * [wiki:AnimationPlayer Animation Player] - (animation_player.h, animation.h and derived classes)
     28 * [wiki:PhysicsEngine Physics Engine] - (lib/physics)
    2929
    3030== Loading ==
    31    * [wiki:IniParser INI Parser] - (an ini-file-parser ini_parser.h)
    32    * [wiki:LoadParam Load Parameter] - (a fully featured loading engine load_param.h)
     31 * [wiki:IniParser INI Parser] - (an ini-file-parser ini_parser.h)
     32 * [wiki:LoadParam Load Parameter] - (a fully featured loading engine load_param.h)
    3333
    3434== Graphical Interfaces ==
    35    * [wiki:Shell Shell] - an Interface to the debug.h
     35 * [wiki:Shell Shell] - an Interface to the debug.h
    3636
    3737== Game Modules ==
    38    * [wiki:Weapon Weapon] shoot and load support
    39    * [wiki:Control Spaceship Control] to control the Spaceship
    40    * [wiki:PowerUpEngine Power-Up Engine] an engine that handles picked up items
     38 * [wiki:Weapon Weapon] shoot and load support
     39 * [wiki:Control Spaceship Control] to control the Spaceship
     40 * [wiki:PowerUpEngine Power-Up Engine] an engine that handles picked up items