Version 32 (modified by bknecht, 17 years ago) (diff) |
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Coding
We advise you to read the following couple of pages, if you would like to start working with/on Orxonox:
Code Documentation
- Modules & Owners? - little HowTos to the modules explained by their owners.
- Doxygen API - the Doxygen documentation of the latest release.
Guides and Standards
- Style Sheet? - Writing consistent code according to a style definition.
- Fast Code? - make fast and efficient code.
Coding Tools
- Open Source Tools? - Purposed coding environment for Linux with which we also support your problems.
Misc
- Programers FAQ? - The questions, the answers
- Links? - A collection of useful stuff.
Development Cycles Model
The model of open-source development is normally an evolutionary one: There are three phases repeated until a threshold for iteration is reached or an adequate solution is obtained.
- Planning: In this phase, the development goals for the next cycle are stated.
- Implementation: The plan is being implemented in code.
- Review: A code freeze is initiated and the work is being analyzed to ensure, that the goals set in the planning phase have been reached. If not, the implementation phase has to be repeated.
The development process itself can be split into different stages which are repeated as necessary:
- Finding ideas & planning
- Frameworking
- Implementing game ideas
- Implementing story and worlds
- Alpha, beta, final release