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Changes between Version 5 and Version 6 of content/CC_guidelines


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Timestamp:
Apr 1, 2009, 8:38:31 PM (16 years ago)
Author:
FelixSchulthess
Comment:

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  • content/CC_guidelines

    v5 v6  
    88 * Space ship: 1500
    99 * Space ship weapon: 600
     10
     11== Avoiding Glitches ==
     12Please avoide these things. They might mess up the normals and lead to rendering problems.
     13 * Don't leave holes in your mesh. Use F or Shift + F instead to fill them.
     14 * Double vertices, edges and faces. In Edit Mode, you can remove double vertices by selecting all and hitting W -> Remove doubles.
     15 * Non-manifold edges, that means edges that do not have exactly 2 adjacent faces. To see which edges are non-manifold, switch to edge selection mode in Edit Mode and choose Select -> Non-manifold.
     16 * Vertices in plain air.
     17 * Unconnected submeshes. Make sure, that meshes are fully connected and not just submeshes, that are joined together to form one pink-bordered object.
    1018
    1119== On Weapons and Spaceships ==