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Changes between Version 27 and Version 28 of content/ContentState


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Timestamp:
Sep 22, 2008, 8:56:39 PM (16 years ago)
Author:
FelixSchulthess
Comment:

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  • content/ContentState

    v27 v28  
    1 = Content Creation State =
     1= State of Content Creation =
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    33[[TracNav(TracNav/TOC_Development)]]
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    5 Thanks to our content creation team, Orxonox possesses its own living and breathing universe. You will find [wiki:ContentCreationTuts tutorials] there, as well as a [wiki:content list] of what we have done so far.
     5In the days of the old version of Orxonox with its homebrewn 3d-engine, Orxonox possessed its own living and breathing universe. However, with the change to [http://www.ogre-3d.org Ogre], a third party 3d-engine this was very much turned upside down. Some things could be kept as they were, but others were archived and not used since then.
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    7 Still we need people willing to contribute their great ideas for concept art, models, levels, sound and last but not least refinement of the story and universe. To get an idea of what we are talking about, read through the [wiki:BrainStorm Brainstorming] page. If you like science fiction like Battlestar Galactica, Star Wars, the Alien trilogy, Blade Runner & Babylon 5 you are a perfect match!
     7So what we need are many people willing to contribute their great ideas in the form of concept art, models, levels, sound and last but not least story and ideas on the universe. To get an idea of what we are talking about, read through the [wiki:Story] of Orxonox or visit the [wiki:Gallery]. If you like science fiction like Battlestar Galactica, Star Wars, the Alien trilogy, Blade Runner & Babylon 5 you are a perfect match!
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    9 == License ==
     9Do you think about giving it a try and contributing to the project? Then we would like to point you to the [wiki:ContentCreationTuts tutorials page]. There you can learn about the software tools used to create content for the game.
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    11 All content (except for the source code, which is under GNU GPL) of the Orxonox artits team is licensed under the '''Creative Commons Attribution-Sharealike 2.5 license'''. Content from other sources needs to be under a license which assures the same (or more) rights.
     11== State of Fall 2008 ==
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    13  * [http://creativecommons.org/licenses/by-sa/2.5/legalcode License Text]
    14  * [http://creativecommons.org/licenses/by-sa/2.5/deed.en Summary in English]
    15  * [http://creativecommons.org/licenses/by-sa/2.5/deed.de Summary in German]
    16 
    17 === Summary ===
    18 
    19 You are free to:
    20  * copy, distribute, display, and perform the work
    21  * make derivative works
    22  * make commercial use of the work
    23 
    24 Under the following conditions:
    25  * by Attribution. You must attribute the work in the manner specified by the author or licensor.       
    26  * Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under a license identical to this one.
    27  * For any reuse or distribution, you must make clear to others the license terms of this work.
    28  * Any of these conditions can be waived if you get permission from the copyright holder.
     13Until now, we have enough material to create a rudimentary scene. However, it is not yet enough for a thrilling and action-packed level in space. What we need first is a realizable story and a powerful framework to support the game. Of course, this our next goal.