Changes between Version 23 and Version 24 of content/LevelHowTo
- Timestamp:
- Mar 4, 2011, 11:21:58 PM (14 years ago)
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content/LevelHowTo
v23 v24 106 106 Note that in this example there Model is created by a lua script that is called in a lua tag. Lua is a scripting language that is a very powerful tool for level design. 107 107 108 == Models == 109 A level depends on its models. All finished models are stored in __../data_extern/models__. If you want to view some models I recommend to open the testSwallow level file, replace the planet's mesh (in the last opening tag) with the mesh of your choice and load the level afterwards. 110 108 111 == Spawpoints == 109 112 A Spawnpoint is the entrance point for controllable entities (spaceships). Without a spawnpoint no level can work!