Changes between Version 53 and Version 54 of content/LevelHowTo
- Timestamp:
- Dec 29, 2013, 12:37:13 PM (11 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
content/LevelHowTo
v53 v54 490 490 491 491 == Best Practices == 492 * Make objects that belong to each other be close to each other. Ideally the trigger is placed right before the object listening to the trigger's event. Use comments to mark groups that belong together. 492 493 * As a level designer, you are a story teller. Always tell your story in several ways, since a regular user will miss some information and yet should know what is going on. E.g. send a message that some traitors have turned their flags and now cooperate with the enemy. Make sure that the concerning spaceships are re-coloured in the radar & HUD. Let one of them fly to the player and attack. (Show, don't tell.) 493 494 * Reward the player when he is doing something right and correct his mistakes early, if he is doing something wrong.