Changes between Version 54 and Version 55 of content/LevelHowTo
- Timestamp:
- Dec 29, 2013, 12:40:13 PM (11 years ago)
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content/LevelHowTo
v54 v55 334 334 </DistanceTrigger> 335 335 }}} 336 337 336 In "missionOne.oxw" the order the player destroys the boxes should not influence the order the messages arrive, what the player should do next after having destroyed such a box. 338 337 The solution to this problem is naming each box as "box". When the fist box is destroyed, the innermost EventTrigger listens to the event "box" and creates the "boxtrigger1" event in return. Similarly, when the next box is destroyed later, the innermost EventTrigger is not triggered again, as it stays active. That way, the next EventTrigger is triggered that way. … … 438 437 </TeamSpawnPoint> 439 438 }}} 440 441 439 {{{ 442 440 #!xml