Changes between Version 56 and Version 57 of content/LevelHowTo
- Timestamp:
- Sep 7, 2015, 2:06:46 PM (9 years ago)
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content/LevelHowTo
v56 v57 201 201 202 202 Have a look at "asteroids.oxw" and "theTimeMachine.oxw", to see how to make ForceFields visible in the level. 203 204 == Space boundaries == 205 If you want to restrict the position of pawns to certain areas, space boundaries may be useful. They are commonly used to avoid that a Pawn leaves the level. 206 {{{ 207 #!xml 208 <SpaceBoundaries warnDistance="1" maxDistance="200" showDistance="150" reactionMode="0" healthDecrease="0.9" position="0,0,0"/> 209 }}} 210 211 Have a look at "myTestLevel.oxw" and "SpaceBoundaries.h", to see how space boundaries hork in detail. 203 212 204 213 == Lua ==