30 | | [[BR]][[BR]] |
| 32 | Originally the UEA was composed of the four spacefaring nations of earth - UCA, EU, CAU and the AU. Each nation sent a one Commander, of which one Supreme Commander of the UEA get elected for a certain period - sound awfully like the federal counsel, does it? - , then they reelect, or if no decision could be made, they rotate. |
| 33 | |
| 34 | Venus' independence and the Mars riots: Although Mars got colonialised first, it never became a sovereign nation. Venus - after being terra-formed - grew fast to a flourishing economy, and having only one government - thus not to share the resources of planet with three others - gave Venus the advantage of quickly being recognised as a sovereign colony, with all it rights and privileges - such as a seat at the Commanders Counsel. |
| 35 | Mars wanting the same privileges than its younger sister Venus, demanded that they recognize Mars also as an independent colony. Having lost already enough resources by the independence of Venus, the UEA decided that the best course of action was the keep Mars under Earth control. It came as it must... It took 10 years of guerrilla war, and a lot of on both sides, but Mars was finally recognized as a sovereign colony. |
| 36 | |
| 37 | The Hexagon: As new command center - and place for the Commanders to meet - the Hexagon was created. Refitting some War-cruisers - think Battlestar - and connecting them at the bow thus creating the largest yet build station in the Solar system. some additional meddling had to be done - mostly defensive upgrades - and the shape turned more and more into a six-sided something which gave it its nickname - the Hexagon. though deeply embedded into this structure, this ships can be disconnected if need - but so far this had no been the case. |
| 38 | [[BR]]''From the orxonox-Forum, written by nicolasc, 01 Nov 2006'' |
| 39 | |
| 40 | [[BR]][[BR]]Some more ideas about the Human Race might be read [http://www.orxonox.net/wiki/archive/Humans#thegovernments here.] (Archived wiki page). If there are any contradictions between the ships described in the archive article and this one you're reading, the one you are reading right now is the binding one. |
| 41 | |
| 42 | [[BR]] |
| 47 | [[BR]]'''All ships have an identity number. The System is ''UEA-%###-##'', whereas # represents an one-character-number and % represents the identification letter of the ship classes.''' Older Fighters might have different identification numbers like the UEAFIghter001 (ID: FA-07) |
| 48 | [[BR]] The ship classes are the following ones (each one explained a bit further down): |
| 49 | * Fighter (ID-Char.: '''F''') |
| 50 | * Light Destroyers (ID-Char.: '''L''') |
| 51 | * Heavy Destroyers (ID-Char.: '''H''') |
| 52 | * Transporter (ID-Char.: '''T''') |
| 53 | * Drones (ID-Char.: '''D''') |