Changes between Version 16 and Version 17 of content/models/SpaceStationInterior
- Timestamp:
- Dec 2, 2006, 12:05:34 AM (18 years ago)
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content/models/SpaceStationInterior
v16 v17 87 87 In the hangar, you park the ship. In the front, there's the sluice to the outer space. Vis-à-vis of the corridor you find the door to the next hangar, but its locked. But you can peep through a gap in the door. Behind the ship you can enter the shop, where you get new ships and equipment. 88 88 89 The main element in the hangar are the four holes in the ground. Several pipes and tubes go into those holes. There are also several technical on the walls, like ventilators, flues, pipes, fences and ports. The ceiling is hold by several beams. The ceiling itself has no contact to the walls, there's a gap between the walls and the ceiling element, filled by tubes an pipes.89 The main element in the hangar are the four holes in the ground. Several pipes and tubes go into those holes. There are also several technical elements on the walls, like ventilators, flues, pipes, fences and ports. The ceiling is hold by steel beams. The ceiling itself has no contact to the walls, there's a gap between the walls and the ceiling element, filled by tubes an pipes. 90 90 91 I'll try to integrate some particle effects, to add steam and smoke, ascending from the holes in the ground and exhausting from pipes.91 I'll try to integrate some particle effects, to add steam and smoke, ascending from the holes in the ground, exhausting from pipes and floating down from the gap between walls and ceiling. 92 92 93 93 ----