20 | | || || '''Done''' || |
21 | | || Sketches and Ideas || No || |
22 | | || Building the station with GTK-Radiant || No || |
23 | | || Textures || No || |
24 | | || Models || No || |
25 | | || Effects || No || |
26 | | || NPC's, Doors, Interactions || No || |
| 21 | || '''Description''' || '''Done''' || '''More''' || |
| 22 | || Sketches and Ideas || No || [wiki:SpaceStationInterior#sketches more] || |
| 23 | || Building the station with GTK-Radiant || No || || |
| 24 | || Textures || No || || |
| 25 | || Models || No || || |
| 26 | || Effects || No || || |
| 27 | || NPC's, Doors, Interactions || No || || |
| 38 | |
| 39 | -> <- |
| 40 | |
| 41 | As you can see, I intend to build the room and the bar around the central tower. The tower is somehow like a tube with the rooms placed around a big hole in the middle. The hole is traversed by several bridges and surrounded by a gallery. You can look up and down the hole and you will see numerous other levels, but you won't reach them.[[br]] |
| 42 | Your level has two doors: One is locked, the other leads to the hangars. |
| 43 | |
| 44 | As it would be very boring walking from the room to the hangar and vice versa, the screen will fade to black as soon as you enter the door. After fading back, you find yourself in front of the hangar. |
| 45 | |
| 46 | The hangars are separated, so each ship has its own hangar. The player will see through the door into the next hangar, but the way is locked. I don't want to confuse the player with 30 hangars.[[br]] |
| 47 | Right behind the hangar you find the shop, where you can buy weapons and other equipment. |