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Version 4 (modified by landauf, 18 years ago) (diff)

Space Station Interior

Description

I will build the interior of the space station with GTK-Radiant, an open-source editing tool. Some models and special effects will be added later.

The player will be able to walk through some parts of the space station to reach his room, the bar, the shop and the hangar. It is, somehow, an interactive menu.




Progress

Description Done More
Sketches and Ideas No more
Building the station with GTK-Radiant No
Textures No
Models No
Effects No
NPC's, Doors, Interactions No



Sketches and Ideas

In accord with Sam? and his exterior model of the space station, i've done a first sketch on how I want to build the station.

→ ←

As you can see, I intend to build the room and the bar around the central tower. The tower is somehow like a tube with the rooms placed around a big hole in the middle. The hole is traversed by several bridges and surrounded by a gallery. You can look up and down the hole and you will see numerous other levels, but you won't reach them (look at the Zion screenshot under inspiration).
Your level has two doors: One is locked, the other leads to the hangars.

As it would be very boring walking from the room to the hangar and vice versa, the screen will fade to black as soon as you enter the door. After fading back, you find yourself in front of the hangar.

The hangars are separated, so each ship has its own hangar. The player will see through the door into the next hangar, but the way is locked. I don't want to confuse the player with 30 hangars.
Right behind the hangar you find the shop, where you can buy weapons and other equipment.


Inspiration

Darkstar One:
https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/darkstarone01.jpg?format=raw

Freelancer:
https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/freelancer01.jpg?format=raw

Zion (Matrix):
https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/zion.jpg?format=raw

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