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Changes between Initial Version and Version 1 of content/tools/BlenderKnowledgeBase


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Timestamp:
Nov 21, 2006, 9:37:13 PM (18 years ago)
Author:
wenners
Comment:

In progress…

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  • content/tools/BlenderKnowledgeBase

    v1 v1  
     1== Blender Tipps ==
     2 * Use reference Images or sketches (Front, Top, Side)
     3 * Use symmetries - mirror your mesh
     4 * Add details very conservative (observe the total number of faces)
     5 * Don't smooth edges with acute angles - subdivide if you want it more round
     6 * Merge useless points at the end
     7 * Mesh -> Scripts -> Clean Meshes
     8 * Mesh -> Scripts -> Poly Reducer
     9 * Optimize your edge directions (needs illustration)
     10
     11== Check your mesh for... ==
     12 * Holes
     13 * Inverted face normals
     14 * Doubled edges and faces
     15 * Faces and pionts inside your mesh
     16 * Overlapping faces in your mesh
     17
     18== Blender FAQ ==
     19=== How can I manipulate numeric? ===
     20to do
     21
     22
     23=== How can I set back or bottom view? ===
     24Holding the mouse over your 3D Viewport and pressing the NUM7, NUM1, and NUM3 buttons will bring you back to perfectly aligned top, front, and side views respectively. Pressing CTRL+NUM7, CTRL+NUM1, and CTRL+NUM3 will result in displaying the bottom, back, and other side views, respectively.
     25
     26=== How can I manipulate my pivot of my mesh? ===
     27Put the 3D cursor where you want the pivot (origin) to be. Then press F9. Then press "Centre cursor" button in the mesh panel (in the menu).
     28