Changes between Version 24 and Version 25 of content/tools/BlenderKnowledgeBase
- Timestamp:
- Apr 15, 2017, 12:15:38 AM (8 years ago)
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content/tools/BlenderKnowledgeBase
v24 v25 6 6 * If available, use reference images or sketches as background images. ("View" -> "Backgroud Image...") 7 7 * Use symmetries. If your final model will be symmetrical or almost symmetrical, then you don't have to model both sides. Use the Mirror modifier instead and add minor details after finishing the rough symmetric shape. 8 * When adding details to your object, try to save faces. Keep an eye on the face count in the info bar at the top. A guideline for the number of polygons is [wiki: cc_guidelines here].8 * When adding details to your object, try to save faces. Keep an eye on the face count in the info bar at the top. A guideline for the number of polygons is [wiki:CC_guidelines here]. 9 9 * Don't smooth edges with acute angles. Subdivide instead, if you want it more round. However, [wiki:BlenderSmoothing smoothing] is very helpful for nearly planar edges. 10 10 * Make sure, all normals point outside, otherwise your model might be rendered incorrectly. Select all faces in Edit Mode and hit Ctrl + N to recalculate the normals outside.