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Version 1 (modified by FelixSchulthess, 16 years ago) (diff)

Rendering Nicely with Blender

In this tutorial you will learn how to showcase your models after you have invested hours in modelling. It is based on this video tutorial from BlenderNewbies.

I suggest, that you get the smoothing of your model right, before you start with this tutotial. If unsure, refer to this tutorial: Smoothing with Blender.

This is a very simple model, a cube that was subsurfed several times to bevel the edges a bit. It will serve as an example object for this tutorial.
First of all, we will insert a gradient as a background. In the Shading menu under World Buttons on the World tab, replace the default blue and black color with light and dark grey, for example. In the Preview tab, check Blend" and preview your result.
Second, insert a plane under your model. It's color doesn't matter, but make sure, that it is large enough and that shadows are turned on. Furthermore, check the option OnlyShad under ShadingMaterial buttonsShaders.No image "00_plane.jpg" attached to content/tools/BlenderRenderingNicely
Now, select your light source and change it into an Area light under ShadingLamp ButtonsPreview.

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