3 | | This tutorial will show you how to create a simple Skybox for Orxonox. A Skybox is a large cube with textures on the inside, representing the sky in a level. You will mainly use Blender for creating the actual Skybox and a small shell script for integrating it into Orxonox. You will probably need to run Linux for that. First, please download ''[http://www.orxonox.net/attachment/wiki/SkyboxCreation/skybox.blend?format=raw skybox.blend]'', ''[http://www.orxonox.net/attachment/wiki/SkyboxCreation/venusmap3.jpg?format=raw venusmap3.jpg]'', |
4 | | ''[http://www.orxonox.net/attachment/wiki/SkyboxCreation/venusbump2.jpg?format=raw venusbump2.jpg]'' and ''[http://www.orxonox.net/attachment/wiki/SkyboxCreation/rename.sh?format=raw rename.sh]'' that are attached to this page. Put them all in the same folder. This is important, since the paths to the textures are stored in the .blend file. Otherwise, you will probably not see any textures in the sample scene. |
| 3 | This tutorial will show you how to create a simple Skybox for Orxonox. A Skybox is a large cube with textures on the inside, representing the sky in a level. You will mainly use Blender for creating the actual Skybox and a small shell script for integrating it into Orxonox. You will probably need to run Linux for that. First, please download ''[attachment:skybox.blend]'', ''[attachment:venusmap3.jpg]'', |
| 4 | ''[attachment:venusbump2.jpg]'' and ''[attachment:rename.sh]'' that are attached to this page. Put them all in the same folder. This is important, since the paths to the textures are stored in the .blend file. Otherwise, you will probably not see any textures in the sample scene. |