Version 4 (modified by wenners, 17 years ago) (diff) |
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Orxonox 2: 3D Engine Evaluation
Orxonox needs a new stable engine with good documentation and a healthy community. Things we need to do before the next Thinktank:
- Get the engine work on Unix and Windows
- Write a test app which loads a .bsp level from Orxonox
- Collect howto documents on getting started with the engine
- List advantages and disadvantages of every engine
Ogre3d
- Link: http://www.ogre3d.org/
- Who: x3n, nico
- Version:
- Pro: Mature Project
- Con:
Details
Installation
Load a BSP level
Link: http://www.ogre3d.org/wiki/index.php/How_to_create_BSP_files_using_GtkRadiant
Crystal Space 3D
- Link: http://www.crystalspace3d.org/
- Who: Nowic (Linux), Hofzge and Beni (Windows)
- Version: 1.0.2
- Pro: Mature Project, good Blender integration
- Con: BSP support?
Details
http://sourceforge.net/projects/crystal
http://de.wikipedia.org/wiki/Crystal_Space
Installation
Linux
The Debian (unstable) and Ubuntu (feisty) package (it's the same) for crystalspace is outdated and mispackaged. Do not use them! Let's hope they will fix them (Bug reported).
Ubuntu 7.04 Festy: Works with ODE disabled (version is too old)
Ubuntu 7.10 Gutsy: Everything should work (not tested yet)
Debian Etch (stable): Does not work. Many libs are outdated.
Debian Lenny (testing): Works great, only shaders are disabled
Debian Sid (unstable): Should work great too (not tested yet)
"walktest" System Test:
- Thinkpad T42 with free 'radeon' driver: working, some font bugs, low performance
- P4 1.8, Gforce 3, proprietary driver: works great, only shaders are disabled
HOW TO:
Ubuntu:
# aptitude install zlib1g-dev libpng12-dev libjpeg62-dev freetype6-dev libode0-dev libcal3d11-dev lib3ds-dev libogg-dev libmng-dev libcegui-mk2-dev libwxbase2.8-dev libcaca-dev libcgal-dev libx11-dev libasound2-dev libice-dev libsdl1.2-dev libvorbis-dev libcppunit-dev python2.5-dev
Debian:
# aptitude install zlib1g-dev libpng12-dev libjpeg-dev libfreetype6-dev libode0-dev libcal3d-dev lib3ds-dev libogg-dev libmng-dev libcegui-mk2-dev libwxbase-dev libcaca-dev libcgal-dev libx11-dev libasound2-dev libice-dev libsdl1.2-dev libvorbis-dev libcppunit-dev python2.5-dev
$ cd crystalspace-src-1.0.2 $ ./configure $ make
http://www.crystalspace3d.org/main/Walktest_Tutorial
$ ./walktest
Some other nice tests: waterdemo, ceguitest, phystut, g2dtest, … and many more
Windows
TODO
Load a BSP level
There's an outdated tutorial that uses the map2cs converter to get a CS level from a bsp map. This map can be loaded directly with the "walktest" tool. But they dropped the support for map2cs (it was buggy I think). Now they force the users to use blender for all CS tasks.
Counter-Strike to Crystal Space 3D converter is another tool to convert bsp maps (in python). I tried to install it, but I always get python errors. It seems outdated too. Anyone motivated to do some python debugging?
Converter dependecies (maybe incomplete):
# aptitude install imagemagick python-imaging python-elementtree
Till now, I couldn't find a direct way to import bsp levels or a working level converter. Maybe we should start flaming in their forum…
Irrlicht
- Link: http://irrlicht.sourceforge.net/
- Who: Patrick
- Version:
- Pro:
- Con: Young Project