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Changes between Version 5 and Version 6 of dev/BrainStorm


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Timestamp:
Jan 5, 2008, 2:42:57 PM (17 years ago)
Author:
nicolasc
Comment:

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  • dev/BrainStorm

    v5 v6  
    2727
    2828== Travel and distances ==
    29 Keeping a balance between realism and playability, the player has 4 different types of propulsion. Combat engines are used when the player is engaged in a fight. the speed may be improved over a short time, by used a afterburner. When engaging the cruise engine, the weaponssystem automatically gets turned of to provide enough power. the cruise engines are use for sublight travel, an in most cases to reach the next hyperspace entrypoint.[[br]]
     29Keeping a balance between realism and playability, the player has 3.5 different types of propulsion at his disposal. [[br]]
     30Combat engines are used when the player is engaged in a fight. The speed may be improved over a short time, by using the afterburner. [[br]]
     31When engaging the cruise engine, the weapons system gets automatically turned of to provide enough power to the engines. The cruise engines are use for sublight travel, an in most cases to reach the next hyperspace entrypoint.[[br]]
    3032Hyperspace engines are used to get fast from one spot inside a solar system to another. a simple fighter lacks the power to do interstellar travel. Imagine Hyperspace like a large maze of slippery streams (sometime hyperspace gets called slipstream) though  which the pilot has to manouver to get to its destinations. fortunately Points of Interest (spacestations, plantes, moons) are marked with locater beacons to make it easier to navigate.[[br]][[br]]
    3133
    3234== weapons and combat system ==
    3335each ship has a set of weapon slots which can be equipped as desired. the weapons are grouped into energy-based, and ammo-based weapons. [[br]]
    34 the combat system will be based on scissors/rock/paper in conjugation with the shield systems that can be found on every single ship.
     36the combat system will be based on scissors/rock/paper in conjugation with the shield systems that can be found on every single ship. [[br]][[br]]
     37
     38To make our lives a bit simpler, every ship has one "ammo container" which can be used as the player desires.