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Changes between Version 57 and Version 58 of dev/DevelopmentResources


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Timestamp:
Oct 22, 2007, 5:11:52 PM (17 years ago)
Author:
bknecht
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  • dev/DevelopmentResources

    v57 v58  
    11[[TracNav(TracNav/TOC)]]
     2[[TOC]]
    23= Link collection =
    34
     
    67
    78== Documenation ==
    8  * '''C++ Programming Issues'''
     9 === C++ Programming Issues ===
    910   * Performance Measuring
    1011     * [http://www.oreilly.com/catalog/spt2/chapter/ch04.html#14638 Memory usage]
     
    2728     * [http://pcroot.cern.ch/TaligentDocs/TaligentOnline/DocumentRoot/1.0/Docs/books/WM/WM_4.html#HEADING7  more C++ style]
    2829
    29  * '''Maths'''
     30 === Maths ===
    3031   * Quaternions
    3132      * [http://www.gamedev.net/reference/list.asp?categoryid=28#150 Some articles about Quaternions] from [http://www.gamedev.net Gamedev].
     
    3435      * [http://www.gamedev.net/reference/list.asp?categoryid=28#160 Some articles about Vectors]
    3536
    36  * '''Physics'''
     37 === Physics ===
    3738   * [http://www.novodex.com/index.html novodex is a free physics engine], it is a ETH spinoff from the [http://graphics.ethz.ch/main.php?Menu=0 CGL]
    3839   * [http://www.pixar.com/companyinfo/research/pbm2001/ Lecture on Physically Based Modelling]
    3940   * [http://www.google.ch/search?hl=de&q=physically+based+modelling+witkin&btnG=Suche&meta= Magic words for google for pages on physically based modelling]
    4041
    41  * '''Graphics'''
     42 === Graphics ===
    4243   * SDL
    4344      * [http://www.libsdl.org/index.php SDL]
     
    9091      * [http://www.planethalflife.com/wadfather/ the wadfather]: colletction of many textureas and pictures for games
    9192
    92  * '''Network Related'''
     93 === Network Related ===
    9394      * [http://www.gamers.org/dEngine/quake/QDP/qnp.html unofficial quake network protocol]
    9495      * [http://en.wikipedia.org/wiki/Client-side_prediction Client Side prediction in network games]
    9596
    9697
    97  * '''Sound'''
     98 === Sound ===
    9899   * SDL_Mixer
    99100      * [http://www.libsdl.org/projects/SDL_mixer/ SDL_Mixer]
     
    104105      * [http://www.devmaster.net/articles.php?catID=6 OpenAL tutorial from devmaster]
    105106 
    106  * '''Terrain'''
     107 === Terrain ===
    107108   * [http://www.llnl.gov/icc/sdd/img/images/pdf/tvcg02_lindstrom.pdf Terrain Simplification Simpified]
    108109
    109  * '''Data Format'''
     110 === Data Format ===
    110111   * [http://graphics.stanford.edu/~kekoa/q3/ Quake3 Map File Specs]
    111112
    112  * '''Game specific Stuff'''
     113 === Game specific Stuff ===
    113114   * HUD
    114115     * [http://www.gamedev.net/community/forums/topic.asp?topic_id=226725&whichpage=1&#1472586 HUD drawing Tips, glOrtho]