Changes between Version 6 and Version 7 of dev/DevelopmentResources
- Timestamp:
- Jan 6, 2005, 3:00:05 PM (20 years ago)
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dev/DevelopmentResources
v6 v7 12 12 * [http://www.gamedev.net/reference/list.asp?categoryid=28#160 Some articels about Vectors] 13 13 14 * Data Formats15 * [http://graphics.stanford.edu/~kekoa/q3/ Quake3 Map File Specs]16 17 14 * Graphics 18 15 * Fonts … … 25 22 * [http://www.cyberloonies.com/animation.htm great tuto, that covers everything] 26 23 27 * Collision Detection28 * [http://v136403.dd7222.kasserver.com/websites/no-skill/jnrdev/en/jnrdev1/ 2D collision detection for jump'n'run]29 30 24 * Game specific stuff 31 25 * HUD 32 26 * [http://www.gamedev.net/community/forums/topic.asp?topic_id=226725&whichpage=1� HUD drawing tips, glOrtho] 27 * Collision Detection 28 * [http://v136403.dd7222.kasserver.com/websites/no-skill/jnrdev/en/jnrdev1/ 2D collision detection for jump'n'run] 29 * [http://www.gamedev.net/community/forums/topic.asp?topic_id=290796 terrain collision detection - Level of Detail] 30 31 * Data Formats 32 * [http://graphics.stanford.edu/~kekoa/q3/ Quake3 Map File Specs] 33 33 34 34 * Usefull containers of all kind of informations: