Version 52 (modified by patrick, 19 years ago) (diff) |
---|
Link collection
This is a collection of useful development resources. Things that will make developing easier.
Documenation
- C++ Programming Issues
- Performance Measuring
- Performant Programming
- Hardware near Programming
- Profiling with gprof
- Programming Style
- Maths
- Quaternions
- Some articles about Quaternions from Gamedev.
- A useful SDL example on the gametutorials page.
- Vectors
- Quaternions
- Physics
- Graphics
- SDL
- OpenGL
- Fonts
- Animations
- Texturing
- Shadows
- Performance
- Tutorials
- many of Paul's Projects
- frustum3D
- nehe
- openGL advanced tutorials
- openGL code snippets
- Gamedev - General Game programming
- The red Book - OpenGL Programming Guide
- Game Tutorials
- Game programming Wiki - Articles about SDL and OpenGL
- lots of windows openGL samples
- NVidias OpenGL Cube Map Texturing
- NVidia Development Center
- ATI Development Center
- Apron tutorials
- References
- Model(ing)
- Texturing
- texturing primer
- the wadfather: colletction of many textureas and pictures for games
- Sound
- Terrain:
- Data Formats
- Game specific Stuff
- HUD
- Collision Detection
- Level Design
- Story Design
- Other Arcade Games - adversaries:
- a review of all famous shump (Shoot'em-Up) games, a really good source for ideas which is very funny to read
- gotchaforce - only some ideas to share, no images
- steel saviour review and download it
- starship conquer a bad example, don't do it like that
- History of Arcade Gaming