Version 49 (modified by bknecht, 12 years ago) (diff) |
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Gentoo Linux
Platforms
Edited: 18. Sep. 2008 by Oli?
Edited: 15. Sep. 2008 by Felix?
Checked: 01. Dec. 2007 by nico? with 2007.0 profile on amd64
Checked: 02. Nov. 2007 by nico? with 2007.0 profile on x86
This Tutorial assumes that you are using x86. If you are using amd64 just substitute the keyword.
Prerequisites
Orxonox uses Ogre with CEGUI for rendering, OIS for input handling, eNet for network support Boost for threading and cMake as build-system. You will have to install these packages. Every needed package is in portage.
Add USE-Flags:
# echo "dev-games/cegui devil expat" >> /etc/portage/package.use # echo "dev-games/ogre cegui devil lua threads" >> /etc/portage/package.use
Some packages are unstable, for portage to use them do:
# echo "dev-games/ogre-1.4.5 ~x86" >> /etc/portage/package.keywords # echo "dev-games/ois-1.0 ~x86" >> /etc/portage/package.keywords
Then, emerge the packages. CEGUI and Boost are dependencies of Ogre, so they will not be installed explicitly. TCL is also mandatory.
# emerge cmake ogre ois tcl # CFLAGS="-fPIC" emerge enet
eNet needs to be compiled with -fPIC to be included as shared library (nico?: Dec '07).
Getting the Source Code
If you have not done so already, you need to install Subversion on your system. To do this, make sure that you have ssl included in your make.conf file:, which is normally located at /etc/make.conf:
... USE="..., ssl, ..." ...
Now emerge subversion:
# emerge subversion
Now proceed by following the steps described on the building page.
Development with your favorite IDE
CMake can create project files for KDevelop?, Eclipse? or Code::Blocks? for coding. Click the links for further information.