16 | | == Get the Source Code == |
17 | | First, create a folder for Orxonox. Then get a copy of the code by checking out the trunk via anonymous subversionlogin . This will download the latest stable version to the directory ''trunk''. If you have trouble using SVN, go [wiki:SVN here]. |
18 | | {{{ |
19 | | user@ubuntu:~> mkdir orxonox |
20 | | user@ubuntu:~> cd orxonox |
21 | | user@ubuntu:~/orxonox> svn co http://svn.orxonox.net/orxonox/trunk trunk |
22 | | }}} |
23 | | You won't be able to contribute your own code (check in) with the anonymous subversion login. You have to ask us for a username/password combination. If you have an account, check the code out like this: |
24 | | {{{ |
25 | | user@ubuntu:~/orxonox> svn co https://svn.orxonox.net/orxonox/trunk trunk |
26 | | }}} |
27 | | You will then be asked for the username and password, that you got from us. |
28 | | |
29 | | Furthermore, you will need to check out our data repository. This repository contains all the graphics, fonts and sounds and other third-party data for Orxonox. To check it out use the command: |
30 | | {{{ |
31 | | user@ubuntu:~/orxonox> svn co https://svn.orxonox.net/data/Media Media |
32 | | }}} |
33 | | |
34 | | == Compiling == |
35 | | Just cd to the trunk directory, then execute configure and make and finally run the game: |
36 | | {{{ |
37 | | user@ubuntu:~/orxonox> cd trunk |
38 | | user@ubuntu:~/orxonox/trunk> cmake . |
39 | | ... |
40 | | user@ubuntu:~/orxonox/trunk> make -j4 |
41 | | ... |
42 | | user@ubuntu:~/orxonox/trunk> ./run |
43 | | }}} |
44 | | If orxonox aborts with an error message considering the Media repository make sure that you configured the path of the Media repository (in bin/orxonox.ini) correctly. |
| 16 | == Building == |
| 17 | Now follow the steps described on the [wiki:LinuxSource building] page. |