Changes between Version 38 and Version 39 of dev/MacOSX
- Timestamp:
- Nov 30, 2010, 12:06:32 PM (14 years ago)
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dev/MacOSX
v38 v39 3 3 Here's how to get Orxonox up and running on Steve Jobs' operating system. We support anything from 10.5 (Leopard) upwards, while keeping in mind that Orxonox currently only runs in 32-bit mode. The following procedure was tested on Mac OS X 10.6.4 (Snow Leopard). 4 4 5 == Current Status (as of November 8th, 2010) ==5 == Current Status (as of November 30th, 2010) == 6 6 7 Orxonox builds fine with either Xcode or Makefiles. The game starts up and gets to the game menu, however you can't click anything yet because the window always stays out of focus. Dependency package is available down below for you to try out. Note that the svn trunk currently does not compile on OS X. To compile Orxonox on the mac you need to check out the branch ois_update.7 We're having trouble building Orxonox on Xcode, and running the game currently works only when manually adding some files. We were also not able to test Orxonox on 10.5 machines, please try if you have Leopard. When the game runs, CEGUI won't properly capture mouse input and resources aren't loaded properly either (and that includes the tcl console). Dependency package is available down below for you to try out. Note that the svn trunk currently does not compile on OS X. To compile Orxonox on the mac you need to check out the branch ois_update. 8 8 9 9 {{{https://svn.orxonox.net/game/code/branches/ois_update}}} … … 36 36 37 37 || Dependency Package || Version || Size || 38 || [http://svn.orxonox.net/ogre/apple/precompiled_dependencies/OrxonoxDeps_1011 24_1.0_OSX.7z "Mac OS X"] || 1.0 || 44M ||38 || [http://svn.orxonox.net/ogre/apple/precompiled_dependencies/OrxonoxDeps_101130_1.0_OSX.7z "Mac OS X"] || 1.0 || 12M || 39 39 40 40 For the suicidal ones, here's the dependency list, if you want to compile them yourself (files are preferentially dynamically linked):