Changes between Version 40 and Version 41 of dev/MacOSX
- Timestamp:
- Nov 30, 2010, 12:09:07 PM (14 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
dev/MacOSX
v40 v41 69 69 == Building Orxonox == 70 70 71 Once you have everything in place, fire up Cmake. Choose your source and build directories and click "Configure". Choose either Xcode or Makefiles as build mode, whichever suits your preferences. Check the correct locations of the dependencies and make sure you're using the right Apple SDK (MacOSX10.5.sdk or MacOSX10.6.sdk) and then click "Generate". In case you're using Makefiles as build mode, you can just follow the normal steps to compile Orxonox: [http://www.orxonox.net/wiki/Buildsystem Buildsystem].71 Once you have everything in place, fire up Cmake. Choose your source and build directories and click "Configure". Choose either Xcode or Makefiles as build mode, whichever suits your preferences. Disable the variable "PCH_ENABLE". This will be fixed soon. Check the correct locations of the dependencies and make sure you're using the right Apple SDK (MacOSX10.5.sdk or MacOSX10.6.sdk) and then click "Generate". In case you're using Makefiles as build mode, you can just follow the normal steps to compile Orxonox: [http://www.orxonox.net/wiki/Buildsystem Buildsystem]. 72 72 Otherwise switch to Xcode, open up the "Orxonox.xcodeproj" file inside your build directory and hit "Build". Let it simmer, while stirring the soup from time to time, and you're set to play the game.