Changes between Version 74 and Version 75 of dev/MacOSX
- Timestamp:
- Apr 28, 2011, 10:12:46 AM (14 years ago)
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dev/MacOSX
v74 v75 52 52 53 53 || Dependency Package || Version || Size || Notes || 54 || [http://svn.orxonox.net/ogre/apple/precompiled_dependencies/OrxonoxDeps_110428_2.0_OSX.tar.bz2 "Mac OS X"] || 1.12 || 10M || Package for anything beyond kicklib2 ||54 || [http://svn.orxonox.net/ogre/apple/precompiled_dependencies/OrxonoxDeps_110428_2.0_OSX.tar.bz2 "Mac OS X"] || 2.0 || 24M || Package for anything beyond kicklib2 || 55 55 56 56 === Building the dependencies on your own === … … 83 83 84 84 == Building Orxonox == 85 Once you have everything in place, fire up Cmake. Choose your source and build directories and click "Configure" . Choose either Xcode or Makefiles as build mode, whichever suits your preferences. Check the correct locations of the dependencies and make sure you're using the right Apple SDK (MacOSX10.5.sdk or MacOSX10.6.sdk) and then click "Configure", followed by "Generate". In case you're using Makefiles as build mode, you can just follow the normal steps to compile Orxonox: [http://www.orxonox.net/wiki/Buildsystem Buildsystem].85 Once you have everything in place, fire up Cmake. Choose your source and build directories and click "Configure" (if you followed the tutorial to the point its {{{~/Development/Orxonox/trunk}}} for the source directory and {{{~/Development/Orxonox/trunk/build}}} for the build directory). Choose either Xcode or Makefiles as build mode, whichever suits your preferences. Check the correct locations of the dependencies and make sure you're using the right Apple SDK (MacOSX10.5.sdk or MacOSX10.6.sdk) and then click "Configure", followed by "Generate". In case you're using Makefiles as build mode, you can just follow the normal steps to compile Orxonox: [http://www.orxonox.net/wiki/Buildsystem Buildsystem]. 86 86 Otherwise switch to Xcode, open up the "Orxonox.xcodeproj" file inside your build directory and hit "Build". Let it simmer, while stirring the soup from time to time, and you're set to play the game (Hopefully). Mind always keeping an eye on the "Current Status" section, for I will write there if you have to follow special instructions. 87 87 88 88 '''Note to Xcode3 users:''' When compiling, you'll get a huge list of linker warnings of the sort {{{duplicate dyld}}}. Even though they're annoying, you can safely ignore them - they don't appear on Xcode4 anymore. 89 90 == Playing Orxonox == 91 I'll assume you have done the appropriate of the above sections. Run Orxonox by double-clicking on the Orxonox.app in the build directory. 89 92 90 93 == Debugging Orxonox ==